forked from Roll20/roll20-character-sheets
-
Notifications
You must be signed in to change notification settings - Fork 5
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request Roll20#12212 from timdenee/deathmatch-island
New sheet - Deathmatch Island by Evil Hat
- Loading branch information
Showing
31 changed files
with
7,485 additions
and
0 deletions.
There are no files selected for viewing
Large diffs are not rendered by default.
Oops, something went wrong.
Large diffs are not rendered by default.
Oops, something went wrong.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Oops, something went wrong.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,10 @@ | ||
{ | ||
"html": "deathmatch_island.html", | ||
"css": "deathmatch_island.css", | ||
"authors": "Tim Denee, Jakob Oesinghaus, Miguel Peres", | ||
"roll20userid": "782723, 726129, 3967686", | ||
"preview": "deathmatch_island.png", | ||
"compendium": "Deathmatch Island", | ||
"instructions": "This is the official sheet for Deathmatch Island, by Old Dog Games and Evil Hat Productions.", | ||
"legacy": false | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,110 @@ | ||
{ | ||
"acumen": "Outbrave", | ||
"add_capability_spend_pathos": "Add another Capability (spend Fatigue)", | ||
"advantage_bond_support": "Advantage/Trust/Support", | ||
"agony": " ", | ||
"and": "and", | ||
"any_capability": "Any capability", | ||
"aphrodite": "HAND GRENADES", | ||
"apollo": "Apollo", | ||
"ares": "ASSAULT RIFLE", | ||
"artemis": "Artemis", | ||
"arts_oration": "Social Game", | ||
"athena": "Athena", | ||
"authority": "Close Combat", | ||
"beauty": "M67 Frag", | ||
"blood_valor": "Snake Mode", | ||
"bond_use_1": "Bolster you", | ||
"bond_use_2": "Block Fatigue or Injuries for you", | ||
"bond_use_3": "Follow your lead", | ||
"bond_use_top": "When you use Trust, ask them to:", | ||
"bonds": "Trust", | ||
"bonusdice_query": "Other dice (Advantage, Trust Dice, or Support), e.g. 1d8 + 1d8 + 1d6", | ||
"boons": "Advances", | ||
"boons_1": "Advance a d8 Capability die to d10", | ||
"boons_2": "Advance a d6 Capability die to d8", | ||
"boons_3": "Advance your Occupation die to d8", | ||
"boons_4": "Add another Occupation", | ||
"boons_5": "When you support or bolster, the die you give counts as one size larger.", | ||
"boons_6": "Immediately heal one injury.", | ||
"boons_7": "Increase REDACTED Capability die one size.", | ||
"character": "Character", | ||
"choose_sheet_type": "Choose sheet type", | ||
"competitor": "Competitor", | ||
"conviction": "Walther P99", | ||
"courage": "Outsmart", | ||
"craft_reason": "Challenge Beast", | ||
"cunning": "Horton Hunter", | ||
"daring": "Remington M870", | ||
"demeter": "SEMI-AUTO PISTOL", | ||
"die_placeholder": "Name, Traits, Bonus Die, ...", | ||
"divine_favor": "Divine Favor", | ||
"divine_wrath": "Production Advantage", | ||
"capability": "Capability", | ||
"capabilities": "Capabilities", | ||
"edit_strife_dice": "Edit strife dice", | ||
"dangerous": "Dangerous", | ||
"name": "Name", | ||
"nickname": "Nickname", | ||
"occupation_die": "Occupation die", | ||
"fate": "Injury", | ||
"ferocity": "FAMAS", | ||
"fortitude": "M136 AT4", | ||
"followers": "NEW FOLLOWERS (1 BOX = 10,000 FOLLOWERS)", | ||
"grace": "Outtalk", | ||
"advantage": "Advantage", | ||
"advantages": "Advantages", | ||
"hekate": "Hekate", | ||
"hephaistos": "SNIPER RIFLE", | ||
"hera": "CROSSBOW", | ||
"hermes": "SHOTGUN", | ||
"honored_god": "Honored God", | ||
"ingenuity": "PSG-1", | ||
"insight": "Insight", | ||
"production": "Production", | ||
"island_destinies": "Island Destinies", | ||
"island_name": "Island Name", | ||
"knowledge": "Knowledge", | ||
"occupation": "Occupation", | ||
"exhausting": "Exhausting", | ||
"totalfollowers": "Total Followers", | ||
"no": "No", | ||
"none": "None", | ||
"notes": "Notes", | ||
"passion": "Outlast", | ||
"pathos": "Fatigue", | ||
"plus_strife_level": "Danger Level", | ||
"poseidon": "ROCKET LAUNCHER", | ||
"restricted": "Restricted", | ||
"risky": "Risky", | ||
"precision": "Precision", | ||
"rand_occupation": "Random Occupation", | ||
"recite_arts_oration": "What persuasive words did you use?\nHow did you make a personal connection?\nHow did your charisma manifest?", | ||
"recite_blood_valor": "How did you trick them?\nHow was your stealth shown?\nWhat cunning ruse did you pull off?", | ||
"recite_bottom": "FAILURE—How did you fall short? Did you overreach yourself? Was the opponent too good? Was it bad luck?", | ||
"recite_craft_reason": "How was your strength and agility shown?\nHow was your competitive drive displayed?\nHow did you take our breath away?", | ||
"recite_resolve_spirit": "How was blood spilled?\nHow do you display tactics and strategy?\nHow did your coolness under fire manifest?", | ||
"recite_redacted": "How did you break the rules of the game?\nHow did you make Production's tools work for you?\nWhat weird stuff happened?", | ||
"recite_top": "How do your NICKNAME, OCCUPATION, CAPABILITY, or ACQUISITIONS manifest in the contest?", | ||
"recite_your_deeds": "Confessional", | ||
"resolve_spirit": "Deathmatch", | ||
"redacted": "Redacted", | ||
"roll_prevails": "Your action goes well and you succeed in the contest. The best competitor marks New Follower boxes equal to the target number. Other competitors who succeed mark half that amount (round up).", | ||
"roll_strife": "Roll Contest", | ||
"roll_suffers": "Competitors who fail each mark 1 New Follower box.", | ||
"sacred": "Sacred", | ||
"scion_of": "Scion Of", | ||
"spend_divine_favor": "Spend Acquisitions (FINAL STEP - WAIT BEFORE HITTING SUBMIT)", | ||
"strength": "Strength", | ||
"strife": "Strife", | ||
"strife_level": "Danger Level", | ||
"strife_player_roll": "Strife Player Roll", | ||
"style_notes": "Notes", | ||
"target_number": "Target Number", | ||
"the_vault_of_heaven": "The Vault of Heaven", | ||
"virtues": "Jury Votes", | ||
"wisdom": "Wisdom", | ||
"yes": "Yes", | ||
"zeus": "MELEE WEAPON", | ||
"■■■■■■■■■■■■■■": "■■■■■■■■■■■■■■" | ||
} |