A small game development library.
let mut display = jamkit::Graphics::init("test", 640, 480);
let texture = jamkit::Texture::load(&display, "texture.png");
'main: loop {
for event in display.poll_events() {
match event {
jamkit::Event::Closed => break 'main,
_ => ()
}
}
let mut frame = jamkit::Frame::start(&display);
frame.draw(&texture, None, [0, 0, 200, 200]);
frame.finish();
}
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.