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An experiment with 3D rendering in the terminal

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Terminal FPS

Experimenting with rendering 3D graphics in the terminal. This started as a "paint-by-numbers" project, more or less as a direct port of @OneLoneCoder's command-line FPS engine into Rust. This is a work in progress.

Project goals:

  • Learn a bit about 3D graphics
  • Play around with Rust

Usage

  • cargo run to run the program.
  • arrow keys to move around, q to quit

Screenshots:

sceenshot

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An experiment with 3D rendering in the terminal

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