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fix: #2232 - Spell Queued condition not working on retail WoW.
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ascott18 committed Sep 24, 2024
1 parent 4aea96f commit db46526
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1 change: 1 addition & 0 deletions CHANGELOG.md
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@@ -1,6 +1,7 @@
## v11.0.10
* Fix: #2228 - Cooldown bling appearing on groups with 0% opacity.
* Fix: #2231 - Some abilities not reflecting out-of-power state correctly.
* Fix: #2232 - Spell Queued condition not working on retail WoW.

## v11.0.9
* Fix various Lua errors.
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2 changes: 1 addition & 1 deletion Components/Core/Conditions/Categories/Spells.lua
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Expand Up @@ -422,7 +422,7 @@ ConditionCategory:RegisterCondition(3.1, "CURRENTSPELL", {
icon = "Interface\\Icons\\ability_rogue_ambush",
tcoords = CNDT.COMMON.standardtcoords,
Env = {
IsCurrentSpell = IsCurrentSpell,
IsCurrentSpell = C_Spell and C_Spell.IsCurrentSpell or IsCurrentSpell,
},
funcstr = [[BOOLCHECK( IsCurrentSpell(c.OwnSpells.First) )]],
events = function(ConditionObject, c)
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1 change: 1 addition & 0 deletions Options/CHANGELOG.lua
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Expand Up @@ -6,6 +6,7 @@ TMW.CHANGELOG = [==[
## v11.0.10
* Fix: #2228 - Cooldown bling appearing on groups with 0% opacity.
* Fix: #2231 - Some abilities not reflecting out-of-power state correctly.
* Fix: #2232 - Spell Queued condition not working on retail WoW.
## v11.0.9
* Fix various Lua errors.
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