Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

SetNameNode: update animation armature action references for armature name changes #2977

Merged
merged 1 commit into from
Dec 2, 2023

Conversation

t3du
Copy link
Contributor

@t3du t3du commented Nov 30, 2023

Currently the set name for armature objects loses the animation armature actions references when the armature name is changed. So for example play action node from stops working because the new armature name does not have any reference although is all the same with a different name. I added that part to the script in order to keep consistency.

The other alternative is not to allow the setName for armature objects, because there isn't a node that updates the animations armature actions reference.

@t3du t3du changed the title SetNameNode: update animation action references for armature name changes SetNameNode: update animation armature action references for armature name changes Nov 30, 2023
@luboslenco luboslenco merged commit 6b19296 into armory3d:main Dec 2, 2023
@MoritzBrueckner MoritzBrueckner added the Release Notes: Fixes A pull request that fixes something. Used to generate release notes. label Dec 4, 2023
@t3du t3du deleted the setName branch December 15, 2023 18:11
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Release Notes: Fixes A pull request that fixes something. Used to generate release notes.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants