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Update readme
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luboslenco committed Sep 19, 2024
1 parent 42594a5 commit f786c07
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10 changes: 5 additions & 5 deletions armorlab/README.md → armorlab/readme.md
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Expand Up @@ -16,29 +16,29 @@ git clone https://github.com/armory3d/onnx_bin onnx
# Unpack `models.zip` from https://github.com/armory3d/armorai/releases into `assets/models` using 7-Zip - Extract Here
```

**Windows**
**Windows (x64)**
```bash
..\armorcore\make --graphics direct3d11
# Open generated Visual Studio project at `build\ArmorLab.sln`
# Build and run
```

**Linux** *wip - cpu only*
**Linux (x64)** *wip - cpu only*
```bash
../armorcore/make --graphics opengl --run
```

**macOS** *wip - apple silicon only*
**macOS (arm64)**
```bash
../armorcore/make --graphics metal
# Open generated Xcode project at `build/ArmorLab.xcodeproj`
# Build and run
```

**Android** *wip*
**Android (arm64)** *wip*
```bash
```

**iOS** *wip*
**iOS (arm64)** *wip*
```bash
```
14 changes: 7 additions & 7 deletions armorpaint/README.md → armorpaint/readme.md
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Expand Up @@ -14,47 +14,47 @@ git clone --recursive https://github.com/armory3d/armortools
cd armortools/armorpaint
```

**Windows**
**Windows (x64)**
```bash
..\armorcore\make --graphics direct3d11
# Open generated Visual Studio project at `build\ArmorPaint.sln`
# Build and run
```

**Linux**
**Linux (x64)**
```bash
../armorcore/make --graphics opengl --run
```

**macOS**
**macOS (arm64)**
```bash
../armorcore/make --graphics metal
# Open generated Xcode project at `build/ArmorPaint.xcodeproj`
# Build and run
```

**Android** *wip*
**Android (arm64)** *wip*
```bash
../armorcore/make --graphics opengl --target android
# Open generated Android Studio project at `build/ArmorPaint`
# Build for device
```

**iOS** *wip*
**iOS (arm64)** *wip*
```bash
../armorcore/make --graphics metal --target ios
# Open generated Xcode project `build/ArmorPaint.xcodeproj`
# Build for device
```

**Windows DXR** *wip*
**Windows DXR (x64)** *wip*
```bash
..\armorcore\make --graphics direct3d12
# Open generated Visual Studio project at `build\ArmorPaint.sln`
# Build and run
```

**Linux VKRT** *wip*
**Linux VKRT (x64)** *wip*
```bash
../armorcore/make --graphics vulkan --run
```
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