Allow focus events to propagate before running glyph gutter actions - GH4155 #7386
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As reported in #4155 breakpoints are added at the wrong point when clicking on the glyph gutter of an unfocused editor split. The glyph gutter mouse listener attempts to focus the editor component, but the focus change events are queued causing
EditorContextDispatcher
to report the wrong focused component.Attempt to fix by checking if the component has the focus, and if not queuing up the event handling to run after the focus events.