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feat(core): cluster role automatic management (#1943)
* #1869 cluster role automatic management * improve code * FIX bug * improve code * improve code * improve code * improve code * improve code * improve code
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35 changes: 35 additions & 0 deletions
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hugegraph-core/src/main/java/com/baidu/hugegraph/election/Config.java
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/* | ||
* Copyright 2017 HugeGraph Authors | ||
* | ||
* Licensed to the Apache Software Foundation (ASF) under one or more | ||
* contributor license agreements. See the NOTICE file distributed with this | ||
* work for additional information regarding copyright ownership. The ASF | ||
* licenses this file to You under the Apache License, Version 2.0 (the | ||
* "License"); you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT | ||
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the | ||
* License for the specific language governing permissions and limitations | ||
* under the License. | ||
*/ | ||
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package com.baidu.hugegraph.election; | ||
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public interface Config { | ||
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String node(); | ||
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int exceedsFailCount(); | ||
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long randomTimeoutMillisecond(); | ||
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long heartBeatIntervalSecond(); | ||
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int exceedsWorkerCount(); | ||
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long baseTimeoutMillisecond(); | ||
} |
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hugegraph-core/src/main/java/com/baidu/hugegraph/election/RoleElectionStateMachine.java
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/* | ||
* Copyright 2017 HugeGraph Authors | ||
* | ||
* Licensed to the Apache Software Foundation (ASF) under one or more | ||
* contributor license agreements. See the NOTICE file distributed with this | ||
* work for additional information regarding copyright ownership. The ASF | ||
* licenses this file to You under the Apache License, Version 2.0 (the | ||
* "License"); you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT | ||
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the | ||
* License for the specific language governing permissions and limitations | ||
* under the License. | ||
*/ | ||
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package com.baidu.hugegraph.election; | ||
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public interface RoleElectionStateMachine { | ||
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void shutdown(); | ||
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void apply(StateMachineCallback stateMachineCallback); | ||
} |
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hugegraph-core/src/main/java/com/baidu/hugegraph/election/RoleElectionStateMachineImpl.java
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/* | ||
* Copyright 2017 HugeGraph Authors | ||
* | ||
* Licensed to the Apache Software Foundation (ASF) under one or more | ||
* contributor license agreements. See the NOTICE file distributed with this | ||
* work for additional information regarding copyright ownership. The ASF | ||
* licenses this file to You under the Apache License, Version 2.0 (the | ||
* "License"); you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT | ||
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the | ||
* License for the specific language governing permissions and limitations | ||
* under the License. | ||
*/ | ||
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package com.baidu.hugegraph.election; | ||
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import java.security.SecureRandom; | ||
import java.util.Optional; | ||
import java.util.concurrent.locks.LockSupport; | ||
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import com.baidu.hugegraph.util.E; | ||
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public class RoleElectionStateMachineImpl implements RoleElectionStateMachine { | ||
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private volatile boolean shutdown; | ||
private final Config config; | ||
private volatile RoleState state; | ||
private final RoleTypeDataAdapter roleTypeDataAdapter; | ||
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public RoleElectionStateMachineImpl(Config config, RoleTypeDataAdapter adapter) { | ||
this.config = config; | ||
this.roleTypeDataAdapter = adapter; | ||
this.state = new UnknownState(null); | ||
this.shutdown = false; | ||
} | ||
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@Override | ||
public void shutdown() { | ||
this.shutdown = true; | ||
} | ||
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@Override | ||
public void apply(StateMachineCallback stateMachineCallback) { | ||
int failCount = 0; | ||
StateMachineContextImpl context = new StateMachineContextImpl(this); | ||
while (!this.shutdown) { | ||
E.checkArgumentNotNull(this.state, "State don't be null"); | ||
try { | ||
this.state = state.transform(context); | ||
Callback runnable = this.state.callback(stateMachineCallback); | ||
runnable.call(context); | ||
failCount = 0; | ||
} catch (Throwable e) { | ||
stateMachineCallback.error(context, e); | ||
failCount ++; | ||
if (failCount >= this.config.exceedsFailCount()) { | ||
this.state = new AbdicationState(context.epoch()); | ||
Callback runnable = this.state.callback(stateMachineCallback); | ||
runnable.call(context); | ||
} | ||
} | ||
} | ||
} | ||
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private interface RoleState { | ||
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SecureRandom secureRandom = new SecureRandom(); | ||
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RoleState transform(StateMachineContext context); | ||
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Callback callback(StateMachineCallback callback); | ||
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static void heartBeatPark(StateMachineContext context) { | ||
long heartBeatIntervalSecond = context.config().heartBeatIntervalSecond(); | ||
LockSupport.parkNanos(heartBeatIntervalSecond * 1_000_000_000); | ||
} | ||
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static void randomPark(StateMachineContext context) { | ||
long randomTimeout = context.config().randomTimeoutMillisecond(); | ||
long baseTime = context.config().baseTimeoutMillisecond(); | ||
long timeout = (long) (baseTime + (randomTimeout / 10.0 * secureRandom.nextInt(11))); | ||
LockSupport.parkNanos(timeout * 1_000_000); | ||
} | ||
} | ||
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@FunctionalInterface | ||
private interface Callback { | ||
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void call(StateMachineContext context); | ||
} | ||
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private static class UnknownState implements RoleState { | ||
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final Integer epoch; | ||
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public UnknownState(Integer epoch) { | ||
this.epoch = epoch; | ||
} | ||
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@Override | ||
public RoleState transform(StateMachineContext context) { | ||
RoleTypeDataAdapter adapter = context.adapter(); | ||
Optional<RoleTypeData> roleTypeDataOpt = adapter.query(); | ||
if (!roleTypeDataOpt.isPresent()) { | ||
context.reset(); | ||
Integer nextEpoch = this.epoch == null ? 1 : this.epoch + 1; | ||
context.epoch(nextEpoch); | ||
return new CandidateState(nextEpoch); | ||
} | ||
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RoleTypeData roleTypeData = roleTypeDataOpt.get(); | ||
if (this.epoch != null && roleTypeData.epoch() < this.epoch) { | ||
context.reset(); | ||
Integer nextEpoch = this.epoch + 1; | ||
context.epoch(nextEpoch); | ||
return new CandidateState(nextEpoch); | ||
} | ||
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context.epoch(roleTypeData.epoch()); | ||
if (roleTypeData.isMaster(context.node())) { | ||
return new MasterState(roleTypeData); | ||
} else { | ||
return new WorkerState(roleTypeData); | ||
} | ||
} | ||
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@Override | ||
public Callback callback(StateMachineCallback callback) { | ||
return callback::unknown; | ||
} | ||
} | ||
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private static class AbdicationState implements RoleState { | ||
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private final Integer epoch; | ||
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public AbdicationState(Integer epoch) { | ||
this.epoch = epoch; | ||
} | ||
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@Override | ||
public RoleState transform(StateMachineContext context) { | ||
RoleState.heartBeatPark(context); | ||
return new UnknownState(this.epoch).transform(context); | ||
} | ||
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@Override | ||
public Callback callback(StateMachineCallback callback) { | ||
return callback::abdication; | ||
} | ||
} | ||
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private static class MasterState implements RoleState { | ||
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private final RoleTypeData roleTypeData; | ||
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public MasterState(RoleTypeData roleTypeData) { | ||
this.roleTypeData = roleTypeData; | ||
} | ||
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@Override | ||
public RoleState transform(StateMachineContext context) { | ||
this.roleTypeData.increaseClock(); | ||
RoleState.heartBeatPark(context); | ||
if (context.adapter().updateIfNodePresent(this.roleTypeData)) { | ||
return this; | ||
} | ||
context.reset(); | ||
context.epoch(this.roleTypeData.epoch()); | ||
return new UnknownState(this.roleTypeData.epoch()).transform(context); | ||
} | ||
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@Override | ||
public Callback callback(StateMachineCallback callback) { | ||
return callback::master; | ||
} | ||
} | ||
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private static class WorkerState implements RoleState { | ||
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private RoleTypeData roleTypeData; | ||
private int clock; | ||
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public WorkerState(RoleTypeData roleTypeData) { | ||
this.roleTypeData = roleTypeData; | ||
this.clock = 0; | ||
} | ||
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@Override | ||
public RoleState transform(StateMachineContext context) { | ||
RoleState.heartBeatPark(context); | ||
RoleState nextState = new UnknownState(this.roleTypeData.epoch()).transform(context); | ||
if (nextState instanceof WorkerState) { | ||
this.merge((WorkerState) nextState); | ||
if (this.clock > context.config().exceedsWorkerCount()) { | ||
return new CandidateState(this.roleTypeData.epoch() + 1); | ||
} else { | ||
return this; | ||
} | ||
} else { | ||
return nextState; | ||
} | ||
} | ||
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@Override | ||
public Callback callback(StateMachineCallback callback) { | ||
return callback::worker; | ||
} | ||
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public void merge(WorkerState state) { | ||
if (state.roleTypeData.epoch() > this.roleTypeData.epoch()) { | ||
this.clock = 0; | ||
this.roleTypeData = state.roleTypeData; | ||
} else if (state.roleTypeData.epoch() < this.roleTypeData.epoch()){ | ||
throw new IllegalStateException("Epoch must increase"); | ||
} else if (state.roleTypeData.epoch() == this.roleTypeData.epoch() && | ||
state.roleTypeData.clock() < this.roleTypeData.clock()) { | ||
throw new IllegalStateException("Clock must increase"); | ||
} else if (state.roleTypeData.epoch() == this.roleTypeData.epoch() && | ||
state.roleTypeData.clock() > this.roleTypeData.clock()) { | ||
this.clock = 0; | ||
this.roleTypeData = state.roleTypeData; | ||
} else { | ||
this.clock++; | ||
} | ||
} | ||
} | ||
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private static class CandidateState implements RoleState { | ||
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private final Integer epoch; | ||
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public CandidateState(Integer epoch) { | ||
this.epoch = epoch; | ||
} | ||
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@Override | ||
public RoleState transform(StateMachineContext context) { | ||
RoleState.randomPark(context); | ||
int epoch = this.epoch == null ? 1 : this.epoch; | ||
RoleTypeData roleTypeData = new RoleTypeData(context.config().node(), epoch); | ||
//failover to master success | ||
context.epoch(roleTypeData.epoch()); | ||
if (context.adapter().updateIfNodePresent(roleTypeData)) { | ||
return new MasterState(roleTypeData); | ||
} else { | ||
return new UnknownState(epoch).transform(context); | ||
} | ||
} | ||
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@Override | ||
public Callback callback(StateMachineCallback callback) { | ||
return callback::candidate; | ||
} | ||
} | ||
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private static class StateMachineContextImpl implements StateMachineContext { | ||
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private Integer epoch; | ||
private final String node; | ||
private final RoleElectionStateMachineImpl machine; | ||
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public StateMachineContextImpl(RoleElectionStateMachineImpl machine) { | ||
this.node = machine.config.node(); | ||
this.machine = machine; | ||
} | ||
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@Override | ||
public Integer epoch() { | ||
return this.epoch; | ||
} | ||
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@Override | ||
public String node() { | ||
return this.node; | ||
} | ||
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@Override | ||
public void epoch(Integer epoch) { | ||
this.epoch = epoch; | ||
} | ||
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@Override | ||
public RoleTypeDataAdapter adapter() { | ||
return this.machine.adapter(); | ||
} | ||
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@Override | ||
public Config config() { | ||
return this.machine.config; | ||
} | ||
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@Override | ||
public RoleElectionStateMachine stateMachine() { | ||
return this.machine; | ||
} | ||
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@Override | ||
public void reset() { | ||
this.epoch = null; | ||
} | ||
} | ||
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protected RoleTypeDataAdapter adapter() { | ||
return this.roleTypeDataAdapter; | ||
} | ||
} |
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