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### Rationale for this change There is currently an active proposal to support half-float types in Parquet. For more details/discussion, see the links in this PR's accompanying issue. ### What changes are included in this PR? This PR implements basic support for a `Float16LogicalType` in accordance with the proposed spec. More specifically, this includes: - Changes to `parquet.thrift` and regenerated `parqet_types` files - Basic `LogicalType` class definition, method impls, and enums - Support for specialized comparisons and column statistics In the interest of scope, this PR does not currently deal with arrow integration and byte split encoding - although we will want both of these features resolved before the proposal is approved. ### Are these changes tested? Yes (tests are included) ### Are there any user-facing changes? Yes * Closes: #36036 Lead-authored-by: benibus <[email protected]> Co-authored-by: Ben Harkins <[email protected]> Co-authored-by: Antoine Pitrou <[email protected]> Signed-off-by: Antoine Pitrou <[email protected]>
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// Licensed to the Apache Software Foundation (ASF) under one | ||
// or more contributor license agreements. See the NOTICE file | ||
// distributed with this work for additional information | ||
// regarding copyright ownership. The ASF licenses this file | ||
// to you under the Apache License, Version 2.0 (the | ||
// "License"); you may not use this file except in compliance | ||
// with the License. You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, | ||
// software distributed under the License is distributed on an | ||
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | ||
// KIND, either express or implied. See the License for the | ||
// specific language governing permissions and limitations | ||
// under the License. | ||
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#include <ostream> | ||
#include <type_traits> | ||
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#include "arrow/util/float16.h" | ||
#include "arrow/util/ubsan.h" | ||
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namespace arrow { | ||
namespace util { | ||
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namespace { | ||
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// -------------------------------------------------------- | ||
// Binary conversions | ||
// -------------------------------------------------------- | ||
// These routines are partially adapted from Numpy's C implementation | ||
// | ||
// Some useful metrics for conversions between different precisions: | ||
// |-----------------------------------------| | ||
// | precision | half | single | double | | ||
// |-----------------------------------------| | ||
// | mantissa | 10 bits | 23 bits | 52 bits | | ||
// | exponent | 5 bits | 8 bits | 11 bits | | ||
// | sign | 1 bit | 1 bit | 1 bit | | ||
// | exp bias | 15 | 127 | 1023 | | ||
// |-----------------------------------------| | ||
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template <typename T> | ||
struct BinaryConverter { | ||
static_assert(std::is_same_v<T, uint32_t> || std::is_same_v<T, uint64_t>); | ||
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static constexpr int kNumBits = sizeof(T) * 8; | ||
static constexpr int kMantNumBits = (kNumBits == 32) ? 23 : 52; | ||
static constexpr int kExpNumBits = kNumBits - kMantNumBits - 1; | ||
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static constexpr int kExpBias = (1 << (kExpNumBits - 1)) - 1; | ||
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static constexpr T kMantMask = (T(1) << kMantNumBits) - 1; | ||
static constexpr T kExpMask = ((T(1) << kExpNumBits) - 1) << kMantNumBits; | ||
static constexpr T kSignMask = T(1) << (kNumBits - 1); | ||
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static_assert(kMantNumBits + kExpNumBits + 1 == kNumBits); | ||
static_assert(kSignMask + kExpMask + kMantMask == ~T(0)); | ||
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static uint16_t ToBinary16(T); | ||
static T FromBinary16(uint16_t); | ||
}; | ||
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// Converts a IEEE binary32/64 into a binary16. Rounds to nearest with ties to zero | ||
template <typename T> | ||
uint16_t BinaryConverter<T>::ToBinary16(T f_bits) { | ||
// Sign mask for output binary16 | ||
const uint16_t h_sign = uint16_t((f_bits >> (kNumBits - 16)) & 0x8000); | ||
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// Exponent mask for input binary | ||
const T f_exp = f_bits & kExpMask; | ||
// Exponents as signed pre-shifted values for convenience. Here, we need to re-bias the | ||
// exponent for a binary16. If, after re-biasing, the binary16 exponent falls outside of | ||
// the range [1,30] then we need to handle the under/overflow case specially. | ||
const int16_t f_biased_exp = int16_t(f_exp >> kMantNumBits); | ||
const int16_t unbiased_exp = f_biased_exp - kExpBias; | ||
const int16_t h_biased_exp = unbiased_exp + 15; | ||
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// Mantissa mask for input | ||
const T f_mant = f_bits & kMantMask; | ||
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// We define a "rounding bit", which is the most significant bit to be dropped | ||
// (e.g. for a binary32, 0x1000). | ||
constexpr T rounding_bit = T(1) << (kMantNumBits - (10 + 1)); | ||
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// Handle exponent overflow, NaN, and +/-Inf | ||
if (h_biased_exp >= 0x1f) { | ||
// The input is a NaN representation | ||
if (f_exp == kExpMask && f_mant != 0) { | ||
uint16_t h_mant = uint16_t(f_mant >> (kMantNumBits - 10)); | ||
// If the mantissa bit(s) indicating NaN were shifted out, add one back. Otherwise, | ||
// the result would be infinity. | ||
if (h_mant == 0) { | ||
h_mant = 0x1; | ||
} | ||
return uint16_t(h_sign | 0x7c00u | h_mant); | ||
} | ||
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// Clamp to +/-infinity | ||
return uint16_t(h_sign | 0x7c00u); | ||
} | ||
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// Handle exponent underflow, subnormals, and +/-0 | ||
if (h_biased_exp <= 0) { | ||
// If the underflow exceeds the number of bits in a binary16 mantissa (10) then we | ||
// can't round, so just clamp to 0. Note that this also weeds out any input values | ||
// that are subnormal - including +/-0; | ||
if (h_biased_exp < -10) { | ||
return h_sign; | ||
} | ||
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// Convert to a rounded subnormal value starting with the mantissa. Since the input | ||
// input is known to be normal at this point, we need to prepend its implicit leading | ||
// bit - which also necessitates an additional right-shift. | ||
T rounded_mant = (T(1) << kMantNumBits) | f_mant; | ||
rounded_mant >>= (1 - h_biased_exp); | ||
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// Here, we implement rounding to nearest (with ties to even) | ||
// | ||
// By now, our new mantissa has two conceptual ranges: | ||
// - The lower 13 bits, which will be shifted out | ||
// - The upper 10 bits, which will become the binary16's mantissa | ||
// | ||
// "Rounding to nearest" basically just means that we add 1 to the rounding bit. If | ||
// it's set, then the bit will cascade upwards into the 10-bit mantissa (and | ||
// potentially the exponent). The only time where we may NOT do this is when a "tie" | ||
// occurs - i.e. when the rounding bit is set but all of the lower bits are 0. In that | ||
// case, we don't add 1 if the retained mantissa is "even" (its least significant bit | ||
// is 0). | ||
if ((rounded_mant & ((rounding_bit << 2) - 1)) != rounding_bit || | ||
(f_mant & 0x7ffu) != 0) { | ||
rounded_mant += rounding_bit; | ||
} | ||
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const uint16_t h_mant = uint16_t(rounded_mant >> (kMantNumBits - 10)); | ||
return h_sign + h_mant; | ||
} | ||
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const uint16_t h_exp = uint16_t(h_biased_exp) << 10; | ||
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// See comment on rounding behavior above | ||
T rounded_mant = f_mant; | ||
if ((rounded_mant & ((rounding_bit << 2) - 1)) != rounding_bit) { | ||
rounded_mant += rounding_bit; | ||
} | ||
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const uint16_t h_mant = uint16_t(rounded_mant >> (kMantNumBits - 10)); | ||
// Note that we ADD (rather than OR) the components because we want the carryover bit | ||
// from rounding the mantissa to cascade through the exponent (it shouldn't affect the | ||
// sign bit though). | ||
return h_sign + h_exp + h_mant; | ||
} | ||
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// Converts a IEEE binary16 into a binary32/64 | ||
template <typename T> | ||
T BinaryConverter<T>::FromBinary16(uint16_t h_bits) { | ||
// Sign mask for output | ||
const T f_sign = T(h_bits & 0x8000u) << (kNumBits - 16); | ||
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// Exponent mask for input binary16 | ||
const uint16_t h_exp = h_bits & 0x7c00; | ||
// Mantissa mask for input binary16 | ||
const uint16_t h_mant = h_bits & 0x3ffu; | ||
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switch (h_exp) { | ||
// Handle Inf and NaN | ||
case 0x7c00u: | ||
return f_sign | kExpMask | (T(h_mant) << (kMantNumBits - 10)); | ||
// Handle zeros and subnormals | ||
case 0x0000u: { | ||
// Input is +/-0 | ||
if (h_mant == 0) { | ||
return f_sign; | ||
} | ||
// Subnormal binary16 to normal binary32/64 | ||
// | ||
// Start with an f32/64-biased exponent of 2^-15. We then decrement it until the | ||
// most significant set bit is left-shifted out - as it doesn't get explicitly | ||
// stored in normalized floating point values. Instead, its existence is implied by | ||
// the new exponent. | ||
T f_exp = kExpBias - 15; | ||
T f_mant = T(h_mant) << 1; | ||
while ((f_mant & 0x0400u) == 0) { | ||
--f_exp; | ||
f_mant <<= 1; | ||
} | ||
f_exp <<= kMantNumBits; | ||
f_mant = (f_mant & 0x03ffu) << (kMantNumBits - 10); | ||
return f_sign | f_exp | f_mant; | ||
} break; | ||
// Handle normals | ||
default: | ||
// Equivalent to rebiasing the exponent and shifting everything by the remaining | ||
// mantissa bits. | ||
return f_sign | | ||
((T(h_bits & 0x7fffu) + (T(kExpBias - 15) << 10)) << (kMantNumBits - 10)); | ||
} | ||
} | ||
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} // namespace | ||
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float Float16::ToFloat() const { | ||
const uint32_t f_bits = BinaryConverter<uint32_t>::FromBinary16(bits_); | ||
return SafeCopy<float>(f_bits); | ||
} | ||
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Float16 Float16::FromFloat(float f) { | ||
const uint32_t f_bits = SafeCopy<uint32_t>(f); | ||
return FromBits(BinaryConverter<uint32_t>::ToBinary16(f_bits)); | ||
} | ||
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double Float16::ToDouble() const { | ||
const uint64_t d_bits = BinaryConverter<uint64_t>::FromBinary16(bits_); | ||
return SafeCopy<double>(d_bits); | ||
} | ||
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Float16 Float16::FromDouble(double d) { | ||
const uint64_t d_bits = SafeCopy<uint64_t>(d); | ||
return FromBits(BinaryConverter<uint64_t>::ToBinary16(d_bits)); | ||
} | ||
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std::ostream& operator<<(std::ostream& os, Float16 arg) { return (os << arg.ToFloat()); } | ||
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} // namespace util | ||
} // namespace arrow |
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