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feat: support lambert material (#1501)
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* feat: support lambert material

* fix: gradient for path in webgl #1447

* fix: fill subpath correctly in webgl #1429

* feat: add cone, cylinder and capsule geometry

* chore: update pnpm lock

* chore: commit changeset
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xiaoiver authored Aug 29, 2023
1 parent 45b1cd7 commit e5d69c7
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8 changes: 8 additions & 0 deletions .changeset/soft-kids-bake.md
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---
'@antv/g-plugin-device-renderer': patch
'@antv/g-shader-components': patch
'@antv/g-plugin-3d': patch
'@antv/g-lite': patch
---

Fix gradient path & add more geometry.
159 changes: 0 additions & 159 deletions packages/g-lite/src/components/hierarchy/Hierarchy.ts

This file was deleted.

95 changes: 95 additions & 0 deletions packages/g-plugin-3d/src/geometries/CapsuleGeometry.ts
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import type { Device } from '@antv/g-plugin-device-renderer';
import { ProceduralGeometry } from './ProceduralGeometry';
import { createConeData } from './util';

export interface CapsuleGeometryProps {
/**
* The radius of the tube forming the body of the capsule
*/
radius: number;
/**
* The length of the body of the capsule from tip to tip
*/
height: number;
/**
* The number of divisions along the tubular length of the capsule
*/
heightSegments: number;
/**
* The number of divisions around the tubular body of the capsule
*/
sides: number;
}

export class CapsuleGeometry extends ProceduralGeometry<CapsuleGeometryProps> {
constructor(device: Device, props: Partial<CapsuleGeometryProps> = {}) {
super(device, {
radius: 0.5,
height: 1,
heightSegments: 1,
sides: 20,
...props,
});
}

get radius() {
return this.props.radius;
}
set radius(v) {
if (this.props.radius !== v) {
this.props.radius = v;
this.rebuildPosition();
}
}

get height() {
return this.props.height;
}
set height(v) {
if (this.props.height !== v) {
this.props.height = v;
this.rebuildPosition();
}
}

get heightSegments() {
return this.props.heightSegments;
}
set heightSegments(v) {
if (this.props.heightSegments !== v) {
this.props.heightSegments = v;
this.build();
}
}

get sides() {
return this.props.sides;
}
set sides(v) {
if (this.props.sides !== v) {
this.props.sides = v;
this.build();
}
}

createTopology() {
const { radius, height, heightSegments, sides } = this.props;

const { indices, positions, normals, uvs, uvs1 } = createConeData(
radius,
radius,
height - 2 * radius,
heightSegments,
sides,
true,
);

return {
indices,
positions,
normals,
uvs,
uv1s: uvs1,
};
}
}
111 changes: 111 additions & 0 deletions packages/g-plugin-3d/src/geometries/ConeGeometry.ts
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import type { Device } from '@antv/g-plugin-device-renderer';
import { ProceduralGeometry } from './ProceduralGeometry';
import { createConeData } from './util';

export interface ConeGeometryProps {
/**
* The base radius of the cone
*/
baseRadius: number;
/**
* The peak radius of the cone
*/
peakRadius: number;
/**
* The length of the body of the cylinder
*/
height: number;
/**
* The number of divisions along the length of the cylinder
*/
heightSegments: number;
/**
* The number of divisions around the tubular body of the cylinder
*/
capSegments: number;
}

export class ConeGeometry extends ProceduralGeometry<ConeGeometryProps> {
constructor(device: Device, props: Partial<ConeGeometryProps> = {}) {
super(device, {
baseRadius: 0.5,
peakRadius: 0,
height: 1,
heightSegments: 5,
capSegments: 18,
...props,
});
}

get baseRadius() {
return this.props.baseRadius;
}
set baseRadius(v) {
if (this.props.baseRadius !== v) {
this.props.baseRadius = v;
this.rebuildPosition();
}
}

get peakRadius() {
return this.props.peakRadius;
}
set peakRadius(v) {
if (this.props.peakRadius !== v) {
this.props.peakRadius = v;
this.rebuildPosition();
}
}

get height() {
return this.props.height;
}
set height(v) {
if (this.props.height !== v) {
this.props.height = v;
this.rebuildPosition();
}
}

get heightSegments() {
return this.props.heightSegments;
}
set heightSegments(v) {
if (this.props.heightSegments !== v) {
this.props.heightSegments = v;
this.build();
}
}

get capSegments() {
return this.props.capSegments;
}
set capSegments(v) {
if (this.props.capSegments !== v) {
this.props.capSegments = v;
this.build();
}
}

createTopology() {
const { baseRadius, peakRadius, height, heightSegments, capSegments } =
this.props;

const { indices, positions, normals, uvs, uvs1 } = createConeData(
baseRadius,
peakRadius,
height,
heightSegments,
capSegments,
false,
);

return {
indices,
positions,
normals,
uvs,
uv1s: uvs1,
};
}
}
10 changes: 4 additions & 6 deletions packages/g-plugin-3d/src/geometries/CubeGeometry.ts
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import type { Device } from '@antv/g-plugin-device-renderer';
import { vec3 } from 'gl-matrix';
import { ProceduralGeometry } from './ProceduralGeometry';

const primitiveUv1Padding = 4.0 / 64;
const primitiveUv1PaddingScale = 1.0 - primitiveUv1Padding * 2;
import { primitiveUv1Padding, primitiveUv1PaddingScale } from './util';

export interface CubeGeometryProps {
height: number;
width: number;
depth: number;
widthSegments?: number;
heightSegments?: number;
depthSegments?: number;
widthSegments: number;
heightSegments: number;
depthSegments: number;
}

export class CubeGeometry extends ProceduralGeometry<CubeGeometryProps> {
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