Implement Game Events #18
Workflow file for this run
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# This workflow will build a .NET project | |
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-net | |
name: .NET | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
jobs: | |
variables: | |
runs-on: windows-latest | |
outputs: | |
build_number: ${{ steps.get_build_num.outputs.build_number }} | |
steps: | |
- name: Generating build number | |
uses: actions/github-script@v7 | |
id: get_build_num | |
with: | |
script: | | |
core.setOutput('build_number', "${{ github.run_id }}".substr(-4, 4)); | |
build: | |
needs: [variables] | |
runs-on: windows-latest | |
env: | |
solution_path: build\Dota2GSI.sln | |
build_path: build\binaries\Release\ | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Setup .NET | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: 8.0.x | |
- name: Generate project | |
run: cmake -B build/ -A x64 -D BUILD_NUMBER=${{ needs.variables.outputs.build_number }} . | |
- name: Restore dependencies | |
run: dotnet restore $env:solution_path | |
- name: Build | |
run: dotnet build $env:solution_path --no-restore -c Release | |
- name: Upload build artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: build-artifacts | |
path: ${{ env.build_path }} |