-
Notifications
You must be signed in to change notification settings - Fork 27
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Compile only for the host platform when using debug. #40
Comments
This was referenced Jun 11, 2022
dae
added a commit
to ankitects/Anki-Android-Backend
that referenced
this issue
Nov 29, 2022
The 2.1.55 desktop release switched away from Bazel to a new build system, which required some changes to this repo. Making the changes was a bit complicated due to the complexity of the current build system, and I ended up shaving some yaks to make things simpler while I was working on the changes. Changes: - Building for the current architecture instead of all architectures is now the default, so getting started is easier, and a build in Android Studio no longer requires special flags. - The build-current.sh script has been split into build-aar and build-robo for the Android and Robolectric parts, and can be used for both single-arch and multi-arch builds. - On arm64 Macs, the build scripts now create arm binaries - In a multi-arch build, both x86 and arm64 Mac libs are built, and they're merged into a single library. This can be done in CI, so there is no manual step required for M1 machines anymore. - The build now uses protobuf and python binaries/libs that the desktop build downloads, so they don't need to be installed separately. - The pinned Rust version and Rust targets are automatically installed as required. - The per-platform CI builds now build in debug mode and are faster. - Updated the docs to explain how the NDK can be installed via Android Studio, instead of via separate command-line tools. - The cross/docker stuff has been stripped out, as it's of limited use as it can't target macOS legally. Easier to use GH actions for the multi-arch builds, and keep things simple for local development. - Fix lint not being run in CI; caught an API 23 reference. Bumps ankidroid#179 (builds on M1 already work, so this may be simpler than expected?) Bumps ankidroid#174 (a bunch of the doctor stuff is obsolete; updated HOWTO.md and GH actions should be consulted) Bumps ankidroid#27 (I recommend closing this; single-platform is the default for local builds, and CI runners don't have any extra compute available) Tentatively closes ankidroid#109 (didn't see the flake when I was updating the actions) Closes ankidroid#235 (translation submodules now automatically synced with anki submodule) Closes ankidroid#213 (path based on script now) Closes ankidroid#211 (builds for Arm Mac on Arm Macs) Closes ankidroid#197 (single arch is the default) Closes ankidroid#196 (desktop venv is used) Closes ankidroid#195 (can be done via the GUI, and does not require separate cli download) Closes ankidroid#168 (latest Rust; easier changing via rust-toolchain.toml) Closes ankidroid#164 (universal dylib) Closes ankidroid#127 (no docker) Closes ankidroid#106 (most of those scripts obsolete; some commands moved into build scripts) Closes ankidroid#99 (no docker) Closes ankidroid#98 (no docker) Closes ankidroid#97 (submodule automatically updated) Closes ankidroid#96 (build will fail if commit unavailable) Closes ankidroid#53 (no docker) Closes ankidroid#40 (DEBUG=1 option documented) Closes ankidroid#9 (simpler OOTB experience, and updated docs)
dae
added a commit
to ankitects/Anki-Android-Backend
that referenced
this issue
Nov 29, 2022
The 2.1.55 desktop release switched away from Bazel to a new build system, which required some changes to this repo. Making the changes was a bit complicated due to the complexity of the current build system, and I ended up shaving some yaks to make things simpler while I was working on the changes. Changes: - Building for the current architecture instead of all architectures is now the default, so getting started is easier, and a build in Android Studio no longer requires special flags. - The build-current.sh script has been split into build-aar and build-robo for the Android and Robolectric parts, and can be used for both single-arch and multi-arch builds. - On arm64 Macs, the build scripts now create arm binaries - In a multi-arch build, both x86 and arm64 Mac libs are built, and they're merged into a single library. This can be done in CI, so there is no manual step required for M1 machines anymore. - The build now uses protobuf and python binaries/libs that the desktop build downloads, so they don't need to be installed separately. - The pinned Rust version and Rust targets are automatically installed as required. - The per-platform CI builds now build in debug mode and are faster. - Updated the docs to explain how the NDK can be installed via Android Studio, instead of via separate command-line tools. - The cross/docker stuff has been stripped out, as it's of limited use as it can't target macOS legally. Easier to use GH actions for the multi-arch builds, and keep things simple for local development. - Fix lint not being run in CI; caught an API 23 reference. Bumps ankidroid#179 (builds on M1 already work, so this may be simpler than expected?) Bumps ankidroid#174 (a bunch of the doctor stuff is obsolete; updated HOWTO.md and GH actions should be consulted) Bumps ankidroid#27 (I recommend closing this; single-platform is the default for local builds, and CI runners don't have any extra compute available) Tentatively closes ankidroid#109 (didn't see the flake when I was updating the actions) Closes ankidroid#235 (translation submodules now automatically synced with anki submodule) Closes ankidroid#213 (path based on script now) Closes ankidroid#211 (builds for Arm Mac on Arm Macs) Closes ankidroid#197 (single arch is the default) Closes ankidroid#196 (desktop venv is used) Closes ankidroid#195 (can be done via the GUI, and does not require separate cli download) Closes ankidroid#168 (latest Rust; easier changing via rust-toolchain.toml) Closes ankidroid#164 (universal dylib) Closes ankidroid#127 (no docker) Closes ankidroid#106 (most of those scripts obsolete; some commands moved into build scripts) Closes ankidroid#99 (no docker) Closes ankidroid#98 (no docker) Closes ankidroid#97 (submodule automatically updated) Closes ankidroid#96 (build will fail if commit unavailable) Closes ankidroid#53 (no docker) Closes ankidroid#40 (DEBUG=1 option documented) Closes ankidroid#9 (simpler OOTB experience, and updated docs)
dae
added a commit
to ankitects/Anki-Android-Backend
that referenced
this issue
Nov 29, 2022
The 2.1.55 desktop release switched away from Bazel to a new build system, which required some changes to this repo. Making the changes was a bit complicated due to the complexity of the current build system, and I ended up shaving some yaks to make things simpler while I was working on the changes. Changes: - Building for the current architecture instead of all architectures is now the default, so getting started is easier, and a build in Android Studio no longer requires special flags. - The build-current.sh script has been split into build-aar and build-robo for the Android and Robolectric parts, and can be used for both single-arch and multi-arch builds. - On arm64 Macs, the build scripts now create arm binaries - In a multi-arch build, both x86 and arm64 Mac libs are built, and they're merged into a single library. This can be done in CI, so there is no manual step required for M1 machines anymore. - The build now uses protobuf and python binaries/libs that the desktop build downloads, so they don't need to be installed separately. - The pinned Rust version and Rust targets are automatically installed as required. - The per-platform CI builds now build in debug mode and are faster. - Updated the docs to explain how the NDK can be installed via Android Studio, instead of via separate command-line tools. - The cross/docker stuff has been stripped out, as it's of limited use as it can't target macOS legally. Easier to use GH actions for the multi-arch builds, and keep things simple for local development. - Fix lint not being run in CI; caught an API 23 reference. Bumps ankidroid#179 (builds on M1 already work, so this may be simpler than expected?) Bumps ankidroid#174 (a bunch of the doctor stuff is obsolete; updated HOWTO.md and GH actions should be consulted) Bumps ankidroid#27 (I recommend closing this; single-platform is the default for local builds, and CI runners don't have any extra compute available) Tentatively closes ankidroid#109 (didn't see the flake when I was updating the actions) Closes ankidroid#235 (translation submodules now automatically synced with anki submodule) Closes ankidroid#213 (path based on script now) Closes ankidroid#211 (builds for Arm Mac on Arm Macs) Closes ankidroid#197 (single arch is the default) Closes ankidroid#196 (desktop venv is used) Closes ankidroid#195 (can be done via the GUI, and does not require separate cli download) Closes ankidroid#168 (latest Rust; easier changing via rust-toolchain.toml) Closes ankidroid#164 (universal dylib) Closes ankidroid#127 (no docker) Closes ankidroid#106 (most of those scripts obsolete; some commands moved into build scripts) Closes ankidroid#99 (no docker) Closes ankidroid#98 (no docker) Closes ankidroid#97 (submodule automatically updated) Closes ankidroid#96 (build will fail if commit unavailable) Closes ankidroid#53 (no docker) Closes ankidroid#40 (DEBUG=1 option documented) Closes ankidroid#9 (simpler OOTB experience, and updated docs)
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
So I suggest making the process of testing and developing easier and faster, I suggest that when user in debug mode we use
cargo build
with no release flag and only for the host platform.The text was updated successfully, but these errors were encountered: