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chore: bump package dependencies
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andywiecko authored Jan 21, 2024
1 parent 85c1d56 commit 14765fc
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Showing 40 changed files with 5,445 additions and 17 deletions.
24 changes: 17 additions & 7 deletions .github/workflows/test.yml
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@@ -1,4 +1,4 @@
name: Editor tests
name: Tests

on:
pull_request: {}
Expand All @@ -15,12 +15,13 @@ jobs:
strategy:
fail-fast: false
matrix:
packageName:
- com.andywiecko.burst.collections
projectPath:
- ./
- Samples~/BurstCollectionsTestProject
unityVersion:
- 2021.2.5f1
- 2022.2.15f1
testMode:
#- playmode
- editmode
steps:
- uses: actions/checkout@v3
Expand All @@ -32,15 +33,24 @@ jobs:
key: Library-${{ matrix.projectPath }}
restore-keys: |
Library-
- uses: game-ci/unity-test-runner@441ad80ded43cd93dcc230454e79089a052da7c0
- name: Preparing sample project
run: |
echo "############################"
echo "# Preparing sample project #"
echo "############################"
echo "Creating dir ${{ matrix.projectPath }}/Packages/${{ matrix.packageName }}"
mkdir ${{ matrix.projectPath }}/Packages/${{ matrix.packageName }}
echo "Copying package data"
cp -r `ls -I Samples~` ${{ matrix.projectPath }}/Packages/${{ matrix.packageName }}
ls -alF ${{ matrix.projectPath }}/Packages/${{ matrix.packageName }}
- uses: game-ci/unity-test-runner@v2
id: tests
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: ${{ matrix.testMode }}
artifactsPath: ${{ matrix.testMode }}-artifacts
packageMode: true
- uses: actions/upload-artifact@v1
with:
name: Test results for ${{ matrix.testMode }}
path: ${{ steps.tests.outputs.artifactsPath }}
path: ${{ steps.tests.outputs.artifactsPath }}
59 changes: 59 additions & 0 deletions Samples~/BurstCollectionsTestProject/.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/

# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
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ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.unitypackage

# Crashlytics generated file
crashlytics-build.properties
6 changes: 6 additions & 0 deletions Samples~/BurstCollectionsTestProject/.vsconfig
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{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Workload.ManagedGame"
]
}
8 changes: 8 additions & 0 deletions Samples~/BurstCollectionsTestProject/Assets/Scenes.meta

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125 changes: 125 additions & 0 deletions Samples~/BurstCollectionsTestProject/Assets/Scenes/SampleScene.unity
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8 changes: 8 additions & 0 deletions Samples~/BurstCollectionsTestProject/Packages/manifest.json
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{
"dependencies": {
"com.unity.test-framework": "1.1.33"
},
"testables": [
"com.andywiecko.burst.collections"
]
}
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@@ -0,0 +1,19 @@
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m_SpatializerPlugin:
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m_VirtualizeEffects: 1
m_RequestedDSPBufferSize: 1024
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@@ -0,0 +1,16 @@
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