UIView category that adds a shake animation like the password field of the OSX login screen.
- Add
pod 'UIView+Shake'
to your Podfile - Run
pod install
- Run
open App.xcworkspace
Import UIView+Shake.h
in your controller's header file
If you are using use_frameworks!
in your Podfile, use this import:
import UIView_Shake
// Shake
[[self.view] shake];
// Shake with the default speed
[self.view shake:10 // 10 times
withDelta:5 // 5 points wide
];
// Shake with a custom speed
[self.view shake:10 // 10 times
withDelta:5 // 5 points wide
speed:0.03 // 30ms per shake
];
// Shake with a custom speed and direction
[self.view shake:10 // 10 times
withDelta:5 // 5 points wide
speed:0.03 // 30ms per shake
shakeDirection:ShakeDirectionVertical
];
// Shake
self.view.shake()
// Shake with the default speed
self.view.shake(10, // 10 times
withDelta: 5.0 // 5 points wide
)
// Shake with a custom speed
self.view.shake(10, // 10 times
withDelta: 5.0, // 5 points wide
speed: 0.03 // 30ms per shake
)
// Shake with a custom speed and direction
self.view.shake(10, // 10 times
withDelta: 5.0, // 5 points wide
speed: 0.03, // 30ms per shake
shakeDirection: ShakeDirection.Vertical
)
The shake direction is either .Vertical
, .Horizontal
or .Rotation
You can also pass a completion block that will be performed as soon as the shake animation stops
- (void)shake:(int)times withDelta:(CGFloat)delta completion:(void((^)()))handler;
- (void)shake:(int)times withDelta:(CGFloat)delta speed:(NSTimeInterval)interval completion:(void((^)()))handler;
- (void)shake:(int)times withDelta:(CGFloat)delta speed:(NSTimeInterval)interval shakeDirection:(ShakeDirection)shakeDirection completion:(void((^)()))handler;
or in Swift using the trailing closure syntax:
view.shake(10, withDelta: 5) {
println("done")
}
Andrea Mazzini. I'm available for freelance work, feel free to contact me.
Want to support the development of these free libraries? Buy me a coffee ☕️ via Paypal.
Thanks to everyone kind enough to submit a pull request.
Copyright (c) 2015 Andrea Mazzini. All rights reserved.
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