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Diablo-Loot-Generator

Implemented procedural content generation algorithm in Java used for role-playing game Diablo II with mapping data structures and recursion.

The format of the output is:

Fighting <monster name>...

You have slain <monster name>!

<monster name> dropped:

<complete item name>

<base item statistic>

<additional affix statistics>

Then it will prompt the following:

Fight again [y/n]? <echoed user input from Scanner>

That's it, have fun playing it!

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