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Implement gthree_geometry_get_wireframe_index for non-indexed geometries
#76
opened Jun 27, 2020 by
alexlarsson
Add support for light probes
backport
Feature of three.js that we want to backport
#60
opened Aug 20, 2019 by
alexlarsson
Add RawShaderMaterial
backport
Feature of three.js that we want to backport
#59
opened Aug 20, 2019 by
alexlarsson
Add MeshMatcapMaterial
backport
Feature of three.js that we want to backport
#57
opened Aug 20, 2019 by
alexlarsson
Add LineDashedMaterial
backport
Feature of three.js that we want to backport
#56
opened Aug 20, 2019 by
alexlarsson
Add ShadowMaterial
backport
Feature of three.js that we want to backport
#55
opened Aug 20, 2019 by
alexlarsson
Add MeshPhysicalMaterial
backport
Feature of three.js that we want to backport
#54
opened Aug 20, 2019 by
alexlarsson
Support stencil buffers
backport
Feature of three.js that we want to backport
#53
opened Aug 20, 2019 by
alexlarsson
Add missing privitives
backport
Feature of three.js that we want to backport
#52
opened Aug 20, 2019 by
alexlarsson
Add helpers
backport
Feature of three.js that we want to backport
#51
opened Aug 20, 2019 by
alexlarsson
Figure out y-flipping and precompiled alpha for cairo surface textures
#44
opened Aug 9, 2019 by
alexlarsson
Implement texture/uv transforms
backport
Feature of three.js that we want to backport
#38
opened Jun 20, 2019 by
alexlarsson
Implement missing lights (rectarea)
backport
Feature of three.js that we want to backport
#37
opened Jun 20, 2019 by
alexlarsson
Implement LOD
backport
Feature of three.js that we want to backport
#36
opened Jun 20, 2019 by
alexlarsson
Finish shadowmap support
backport
Feature of three.js that we want to backport
#31
opened Jun 20, 2019 by
alexlarsson
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