fix(fps): add text offset and optimize code #247
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name: PVSNESLIB Build & Release | |
# ------------------------------------ # | |
# Events to trigger the action # | |
# ------------------------------------ # | |
on: | |
workflow_dispatch: | |
push: | |
branches: | |
- "develop" | |
# ------------------------------------ # | |
# Set O.S matrix # | |
# ------------------------------------ # | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
timeout-minutes: 30 | |
strategy: | |
matrix: | |
include: | |
- os: ubuntu-latest | |
name: linux | |
- os: windows-latest | |
name: windows | |
- os: macos-latest | |
name: darwin | |
steps: | |
# ------------------------------------ # | |
# Install dependencies # | |
# ------------------------------------ # | |
- name: Install dependencies for Linux | |
if: matrix.name == 'linux' | |
run: | | |
sudo apt update -y | |
sudo apt-get install -y build-essential \ | |
gcc-12 \ | |
cmake \ | |
make \ | |
git \ | |
doxygen | |
sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-12 90 | |
- name: Install dependencies for Windows | |
if: matrix.name == 'windows' | |
uses: msys2/setup-msys2@v2 | |
with: | |
update: true | |
msystem: UCRT64 | |
install: >- | |
mingw-w64-ucrt-x86_64-toolchain | |
mingw-w64-ucrt-x86_64-cmake | |
mingw-w64-ucrt-x86_64-pcre2 | |
mingw-w64-ucrt-x86_64-doxygen | |
base-devel | |
git | |
zip | |
- name: Install dependencies for MacOS | |
if: matrix.name == 'darwin' | |
run: | | |
brew update | |
rm -f '/usr/local/bin/2to3' | |
brew install doxygen | |
brew install gnu-sed | |
sudo ln -s /usr/local/bin/gcc-12 /usr/local/bin/gcc | |
sudo ln -s /usr/local/bin/g++-12 /usr/local/bin/g++ | |
# ------------------------------------ # | |
# Checkout the project # | |
# ------------------------------------ # | |
- name: Check out PVSNESLIB | |
uses: actions/checkout@v3 | |
with: | |
ref: ${{ github.head_ref }} | |
submodules: recursive | |
persist-credentials: false | |
# ------------------------------------ # | |
# Compiling sources and create release # | |
# ------------------------------------ # | |
- name: Build & Release PVSNESLIB for Linux | |
if: (matrix.name == 'linux') | |
run: | | |
export PVSNESLIB_HOME=$(pwd) | |
make release | tee pvsneslib_release_${{ matrix.name }}.log | |
- name: Build & Release PVSNESLIB for Windows | |
if: (matrix.name == 'windows') | |
shell: msys2 {0} | |
run: | | |
export PVSNESLIB_HOME=$(pwd) | |
make release | tee pvsneslib_release_${{ matrix.name }}.log | |
- name: Build & Release PVSNESLIB for MacOS | |
if: (matrix.name == 'darwin') | |
run: | | |
export PVSNESLIB_HOME=$(pwd) | |
export PATH="/usr/local/opt/gnu-sed/libexec/gnubin:$PATH" | |
make release | tee pvsneslib_release_${{ matrix.name }}.log | |
# ------------------------------------ # | |
# Checking libraries linking # | |
# ------------------------------------ # | |
- name: Checking libraries linking PVSNESLIB toolchain | |
if: matrix.name == 'darwin' | |
run: | | |
otool -L devkitsnes/bin/* devkitsnes/tools/* | tee pvsneslib_toolchain_linking_${{ matrix.name }}.log || true | |
- name: Checking libraries linking PVSNESLIB toolchain | |
if: matrix.name == 'windows' || matrix.name == 'linux' | |
run: | | |
ldd devkitsnes/bin/* devkitsnes/tools/* | tee pvsneslib_toolchain_linking_${{ matrix.name }}.log || true | |
# ------------------------------------ # | |
# Upload releases # | |
# ------------------------------------ # | |
- name: Upload PVSNESLIB release | |
uses: actions/upload-artifact@v3 | |
with: | |
name: PVSNESLIB Release for ${{ matrix.name }} | |
path: release/pvsneslib_64b_${{ matrix.name }}.zip | |
# ------------------------------------ # | |
# Upload releases # | |
# ------------------------------------ # | |
- name: Upload PVSNESLIB logs | |
uses: actions/upload-artifact@v3 | |
with: | |
name: PVSNESLIB Release Logs for ${{ matrix.name }} | |
path: "*.log" |