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Use of
@util.Throttle
in Version 4.13.2In Home Assistant 2024, applying the
@util.Throttle
decorator to asynchronous functions is discouraged because it was originally designed for synchronous functions. Using it on async functions can lead to unexpected behavior, including blocking the event loop, which hampers the integration's performance and responsiveness.Problem:
The
@util.Throttle
decorator restricts how frequently a function can be called. However, when used with asynchronous functions (async def
), it fails to properly handle coroutines, leading to potential over-execution or missed executions. This disrupts the integration's ability to manage asynchronous tasks efficiently, resulting in performance degradation or inconsistent states.Solution:
Replace the
@util.Throttle
decorator with a custom, asynchronous throttling mechanism usingasyncio.Lock
and timestamp tracking within thesetup_alexa
function. This approach ensures that the function executes only after a specified cooldown period has elapsed, without blocking the event loop or relying on global variables.Benefits of This Approach:
asyncio.Lock
and timestamp tracking ensures that the event loop remains unblocked, allowing other asynchronous tasks to run smoothly.update_dnd_state
is invoked no more frequently than the specified cooldown period, preventing excessive API calls and reducing resource consumption.last_dnd_update_times
) and the lock (dnd_update_lock
) are encapsulated within thesetup_alexa
function, avoiding the use of global variables and maintaining clean state management.asyncio.Lock
ensures that only one coroutine can modify the throttling state at a time, preventing race conditions.Potential Issues Without This Change:
@util.Throttle
on async functions can block the event loop, causing delays and unresponsiveness in the integration.