This android application (Native/C++) is created to demonstrate how we can use Google's Oboe to record audio and play audio file of type .wav.
- Used Kotlin.
- Project is based on AndroidStudio.
- Used Oboe (A C++ library that makes it easy to build high-performance audio apps on Android).
- Clone the project
- Open project in Android Studio (Make sure to properly configure oboe lib)
- Run 'app'
- When Click Record It starts recording and when click stop recording it plays immediately the recorded audio
- Use C library named libsndfile for reading and writing sound files containing sampled audio data.
- UI improvements, giving feedback to user while recording/playback etc etc.