Shiny is a lightning fast, fully documented and by far the-easiest-to-use-ever C/C++/Lua high-performance profiler with no extensive surgery for your existing projects. Results are smoothed and shown in run-time as a call-tree or sorted-by-time. Output is also renderable as graphs in Ogre3D and easily customized to any other graphics engine!
- Very very low overhead, extremely powerful and accurate high speed profiling
- Amazingly simple-to-use & flexible interface with lots of examples and docs
- Results are elegantly shown as call-graph or sorted-by-time and readable in run-time code
- On-the-fly smoothing averages for scientific or main-loop projects like game engines
- Rendering history graphs & nicely colored output in OGRE 3D or your custom engine
- Clean platform-independent, object-oriented and free-for-any-purpose source code
"It took me 3 minutes to get it to work, compiling included, and to get the results I wanted."
"Basically a super-simple code profiler that just works and helped fix my slowdowns."
"The most flexible profiler I've used so far, I really recommend it."