Releases: advancedfx/afx-cefhud-interop
Releases · advancedfx/afx-cefhud-interop
v7.0.0.17-4dcfd4d
- Needs HLAE 2.124.2 (2021-11-28T09:04Z) or newer.
Full Changelog: v7.0.0.14-69c583d...v7.0.0.17-4dcfd4d
v7.0.0.14-69c583d
- Only assets.7z changed, use Relase.7z from v7.0.0.13-85f5277
- Needs HLAE 2.124.2 (2021-11-28T09:04Z) or newer.
- There seems to be a memory leak, not sure if it's solvable with the current CEF version.
v7.0.0.13-85f5277
- Needs HLAE 2.124.2 (2021-11-28T09:04Z) or newer.
- There seems to be a memory leak, not sure if it's solvable with the current CEF version.
v7.0.0.10-5352d03
Probably some memory leak in here, apart from that might actually work lol :/
v7.0.0.9-18f4332
Compatible with HLAE 2.122.0.
Re-Release, apparently the 2nd last release assets.7z was outdated, also recompiled just in case.
v7.0.0.8-db08d46
Use AfxHookSource from this release (compatible with HLAE 2.121.1 (2021-09-22T06:47Z)),
other files use from previous release: https://github.com/advancedfx/afx-cefhud-interop/releases/tag/v7.0.0.7-8ef3714
(Required due to CS:GO update.)
v7.0.0.7-8ef3714
Backup
v7.0.0.5-e97f376
This release should be finally stable.
Make sure to use the right launch options (see index.html in assets).
Known problems
- Currently the CEF rendering performance is only about half of what it could be. The reason is that CEF pushes out last frame when when a new frame is requested, so we currentl need to render 2 frames. This can be optimized later by making use of CS:GO's queued rendering (usually the case with mat_queue_mode -1), however we will need a way to properly detect when CS:GO disables queued renering (e.g. on round start) or it is disabled right away, otherwise we will get stuck again.
v7.0.0.4-3b638d6
This release is for testing, it has known problems.
Known problems:
- Disconnecting leads to issues: Currently you need to terminate the afx-cefhud-interop processes after a disconnect and launch afx-cefhud-interop again.
- Flickering when selecting text in main window (due to browser missing synchronization, can lead to crash)
Notes:
- Please update your launch parameters according to instructions in index.html of the assets.
v7.0.0.3-e38d4b3
Known problems
- Certain GIFs cause freezes #10