Releases: adamcirillo/ExtendedAngels
Releases · adamcirillo/ExtendedAngels
0.5.0
Features:
- Recipes have been reworked to be in-line with current Angel's recipes, and make use of higher tier materials where appropriate
- Technologies have had their time requirements updated to be more in-line with current Angel's technologies (15s -> 30s)
- Angel's Bioprocessing minimum required version now 0.7.20
Changes:
- Angel's Bioprocessing 0.7.20 adds an Algae farm 4; as such the Algae farm 4 added by this mod has been changed to the Algae farm 5
- No migration of existing algae farm 4s will be attempted to avoid collisions with Angel's Bioprocessing
Bugfixes:
- Updated the API call to Angel's Industries for `add_minable_results`, fixing a startup error
Locale:
- Added localization for Russian
0.4.1
0.4.0
Features:
- Added setting "Adjust icon ordering" to improve sort order of buildings in Angel's Petrochemical Processing and Angel's Bioprocessing mods, default on
Changes:
- Substantial code cleanup and rework of entity creation
- Updated how Angel numerals are handled; supports upcoming numeral rework in Angel's mods
- Technology
bio-pressing-2
now handles upcoming changes in Angel's Bioprocessing - Locale updates to conform to upcoming locale changes in Angel's mods
- Adjusted pollution for several refining, petrochemical and bioprocessing buildings added by this mod to be in-line with Angel's pollution values
- Addjusted energy usage for several refining, petrochemical buildings to correct some inconsistencies with scaling
- Adjusted module slot count for bioprocessing buildings added by this mod to 2 (inherited) to be in line with changes to Angel's Bioprocessing regarding modules
- Corrected tier color progression for refining structures
- Removed version numbers from dependency