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Updated German translations for Medical Rewrite #7398

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14 changes: 12 additions & 2 deletions addons/medical/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@
</Key>
<Key ID="STR_ACE_Medical_SpontaneousWakeUpChance_DisplayName">
<English>Unconscious Wake Up Chance</English>
<German>Wahrscheinlichkeit aufzuwachen</German>
<German>Wahrscheinlichkeit um aufzuwachen</German>
<Japanese>気絶から覚醒の可能性</Japanese>
<Russian>Шанс очнуться при потере сознания</Russian>
<French>Chance de reprendre connaissance</French>
Expand All @@ -31,7 +31,7 @@
</Key>
<Key ID="STR_ACE_Medical_SpontaneousWakeUpChance_Description">
<English>The probablity that a unit with stable vitals will wake up from unconsciousness (checked every 15 seconds).</English>
<German>Wahrscheinlichkeit, dass eine bewusstlose Person mit stabilen Vitalwerten wieder aufwacht ()Überprüfung alle 15 Sekunden)</German>
<German>Wahrscheinlichkeit, dass eine bewusstlose Person mit stabilen Vitalwerten wieder aufwacht (Überprüfung alle 15 Sekunden)</German>
<Japanese>容体が安定しているユニットが気絶する確率を決定できます。(15 秒毎に確認)</Japanese>
<Russian>Вероятность, что стабилизированный юнит очнется от потери сознания (Проверяется каждые 15 сек)</Russian>
<French>La probabilité qu'une unité en état stable puisse reprendre conscience spontanément (état vérifié toutes les 15 secondes).</French>
Expand All @@ -50,6 +50,7 @@
<Czech>Epinefrin zvyšuje šanci na probuzení</Czech>
<Portuguese>Epinefrina Aumenta a chance de acordar</Portuguese>
<Spanish>Epinefrina, aumenta la posibilidad de despertar</Spanish>
<German>Epinephrin erhöht die Aufwachwahrscheinlichkeit</German>
</Key>
<Key ID="STR_ACE_Medical_spontaneousWakeUpEpinephrineBoost_Description">
<English>Increases how often spontaneous wake up checks happen when patient has Epinephrine in their system.</English>
Expand All @@ -60,6 +61,7 @@
<Czech>Zvyšuje jak často je proveden test na probuzení z bezvědomí pokud má pacient Epinefrin ve svém krevním oběhu.</Czech>
<Portuguese>Aumenta o quão frequentemente checagens de acordar acontecem quando o paciente possui epinefrina no seu sistema</Portuguese>
<Spanish>Incrementa con que frecuencia se comprueba el despertar cuando el paciente tiene epinefrina en su sistema</Spanish>
<German>Erhöht wie oft Aufwachprüfungen passieren, wenn ein Patient Epinephrin im Blutkreislauf hat.</German>
</Key>
<Key ID="STR_ACE_Medical_Limping_DisplayName">
<English>Limping</English>
Expand All @@ -71,6 +73,7 @@
<Italian>Zoppicare</Italian>
<Czech>Kulhání</Czech>
<Spanish>Cojera</Spanish>
<German>Humpeln</German>
</Key>
<Key ID="STR_ACE_Medical_Limping_Description">
<English>Controls whether open or bandaged wounds cause a person to limp.</English>
Expand All @@ -81,6 +84,7 @@
<Czech>Nastavuje zda otevřená nebo zavázaná zranění způsobují kulhání.</Czech>
<Portuguese>Controla se ferimentos abertos ou enfaixados causam a pessoa a mancar </Portuguese>
<Spanish>Controla si las heridas abiertas o vendadas hacen que una persona cojee.</Spanish>
<German>Stellt ein, ob offene oder bandagierte Wunden eine Person zum Humpeln bringen.</German>
</Key>
<Key ID="STR_ACE_Medical_Limping_LimpOnOpenWounds">
<English>Limp on Open Wounds</English>
Expand All @@ -92,6 +96,7 @@
<Italian>Zoppo per via delle ferite aperte</Italian>
<Czech>Kulhat s otevřeným zraněním</Czech>
<Spanish>Cojera en heridas abiertas</Spanish>
<German>Humpeln bei offenen Wunden</German>
</Key>
<Key ID="STR_ACE_Medical_Limping_LimpRequiresStitching">
<English>Limp on Open or Bandaged Wounds</English>
Expand All @@ -103,6 +108,7 @@
<Italian>Zoppicare su ferite aperte o bendate</Italian>
<Czech>Kulhat s otevřeným i zavázaným zraněním</Czech>
<Spanish>Cojera en heridas abiertas o vendadas</Spanish>
<German>Humpeln bei offenen oder bandagierten Wunden</German>
</Key>
<Key ID="STR_ACE_Medical_Fractures_DisplayName">
<English>Fractures</English>
Expand All @@ -114,6 +120,7 @@
<Italian>Fratture</Italian>
<Czech>Zlomeniny</Czech>
<Spanish>Fracturas</Spanish>
<German>Brüche</German>
</Key>
<Key ID="STR_ACE_Medical_Fractures_Description">
<English>Controls the effect of using splints to treat fractures.\nWhen disabled, injuries will not cause fractures.</English>
Expand All @@ -124,6 +131,7 @@
<Czech>Nastavuje efekt dlahy při léčení zlomenin.\nPokud je tato možnost vypnuta, zranění nebudou způsobovat zlomeniny.</Czech>
<Portuguese>Controla o efeito de uso de talas para tratar fraturas. \nQunado desabilitado, ferimentos não causam fraturas. </Portuguese>
<Spanish>Controla el efecto del uso de férulas para tratar fracturas. \n Cuando está desactivado, las lesiones no causan fracturas.</Spanish>
<German>Kontrolliert den Effekt wenn Schienen verwendet werden, um Knochenbrüche zu behandeln.\nWenn diese Einstellung nicht aktiviert ist, verursachen Verletzungen keine Knochenbrüche.</German>
</Key>
<Key ID="STR_ACE_Medical_Fractures_SplintHealsFully">
<English>Splints Fully Heal Fractures</English>
Expand All @@ -135,6 +143,7 @@
<Italian>Le gessature curano al massimo le fratture</Italian>
<Czech>Dlahy kompletně léčí zlomeniny</Czech>
<Spanish>Férulas sanan completamente las fracturas</Spanish>
<German>Schienen heilen Knochenbrüche vollständig</German>
</Key>
<Key ID="STR_ACE_Medical_Fractures_SplintHasEffects">
<English>Splints Heal, but Cannot Sprint</English>
Expand All @@ -146,6 +155,7 @@
<Italian>Le gessature curano, ma non puoi correre</Italian>
<Czech>Dlahy léčí, ale zněmožňují sprintování</Czech>
<Spanish>Las férulas sanan, pero no pueden correr</Spanish>
<German>Schienen heilen, aber ermöglichen kein Sprinten</German>
</Key>
<Key ID="STR_ACE_Medical_MedicalSettings_remoteControlledAI_DisplayName">
<English>Remote Controlled AI</English>
Expand Down
5 changes: 5 additions & 0 deletions addons/medical_blood/stringtable.xml
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Expand Up @@ -39,6 +39,7 @@
<Chinese>啟用出血效果當單位失血或受傷的時候。</Chinese>
<Czech>Povoluje vytváření kapek krve na zemi když jednotka krvácí nebo utrpí zranění.</Czech>
<Spanish>Habilita la creación de sangrecuando la unidad está sangrando o recibe daño</Spanish>
<German>Ermöglicht das Erstellen von Blutstropfen, wenn Einheiten am Bluten sind oder Schaden nehmen.</German>
</Key>
<Key ID="STR_ACE_Medical_Blood_MaxBloodObjects_DisplayName">
<English>Max Blood Objects</English>
Expand All @@ -50,6 +51,7 @@
<Italian>Oggetti Sangue al Massimo</Italian>
<Czech>Maximum objektů krve</Czech>
<Spanish>Máxima cantidad de objetos de sangre</Spanish>
<German>Maximale Anzahl an Blutstropfen-Objekten</German>
</Key>
<Key ID="STR_ACE_Medical_Blood_MaxBloodObjects_Description">
<English>Sets the maximum number of blood drop objects which can be spawned, excessive amounts can cause FPS lag.</English>
Expand All @@ -61,6 +63,7 @@
<Italian>Imposta il numero massimo di gocce di sangue che possono essere depositate, quantità eccessive possono causare del lag di FPS.</Italian>
<Czech>Nastavuje maximum objektů krve na zemi, příliš mnoho může způsobit pokles FPS</Czech>
<Spanish>Fija el límite de objetos de sangre que aparecerán, cantidades excesivas pueden causar caídas de FPS</Spanish>
<German>Legt die maximale Anzahl an Blutstropfen-Objekten fest, die erscheinen können. Eine zu hoch eingestellte Anzahl kann Lags verursachen.</German>
</Key>
<Key ID="STR_ACE_Medical_Blood_BloodLifetime_DisplayName">
<English>Blood Lifetime</English>
Expand All @@ -72,6 +75,7 @@
<Italian>Vita del sangue</Italian>
<Czech>Životnost krve</Czech>
<Spanish>Duración de la sangre</Spanish>
<German>Anzeigedauer der Blutstropfen</German>
</Key>
<Key ID="STR_ACE_Medical_Blood_BloodLifetime_Description">
<English>Controls the lifetime of blood drop objects.</English>
Expand All @@ -83,6 +87,7 @@
<Italian>Controlla la durata degli oggetti con gocce di sangue.</Italian>
<Czech>Nastavuje jak dlouho objekty krve na zemi vydrží.</Czech>
<Spanish>Controla el tiempo de vida que tendrán los objetos de sangre</Spanish>
<German>Kontrolliert die Anzeigedauer der Blutstropfen-Objekte.</German>
</Key>
<Key ID="STR_ACE_Medical_Blood_OnlyPlayers">
<English>Only Players</English>
Expand Down
9 changes: 9 additions & 0 deletions addons/medical_damage/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@
<Italian>Soglia danni critici del giocatore</Italian>
<Czech>Kritická míra poškození pro hráče</Czech>
<Spanish>Límite de daño crítico al jugador</Spanish>
<German>Schwelle für kritischen Spielerschaden</German>
</Key>
<Key ID="STR_ACE_Medical_Damage_PlayerDamageThreshold_Description">
<English>Sets the amount of damage a player can receive before going unconscious.</English>
Expand All @@ -22,6 +23,7 @@
<Italian>Imposta la quantità di danno che un giocatore può ricevere prima di perdere conoscenza.</Italian>
<Czech>Nastavuje kolik poškození hráč může obdržet než upadne do bezvědomí.</Czech>
<Spanish>Fijar la cantidad de daño que un jugador puede recivir antes de caer inconsciente</Spanish>
<German>Legt die Höhe des Schadens fest, den ein Spieler erhalten kann, bevor er ohnmächtig wird.</German>
</Key>
<Key ID="STR_ACE_Medical_Damage_AIDamageThreshold_DisplayName">
<English>AI Critical Damage Threshold</English>
Expand All @@ -33,6 +35,7 @@
<Italian>Soglia dei danni critici dell AI</Italian>
<Czech>Kritická míra poškození pro AI</Czech>
<Spanish>Límite de daño crítico de la IA</Spanish>
<German>Schwelle für kritischen KI-Schaden</German>
</Key>
<Key ID="STR_ACE_Medical_Damage_AIDamageThreshold_Description">
<English>Sets the amount of damage an AI unit can receive before going unconscious.</English>
Expand All @@ -44,6 +47,7 @@
<Italian>Imposta la quantità di danno che un'unità AI può ricevere prima di perdere conoscenza.</Italian>
<Czech>Nastavuje kolik poškození AI může obdržet než upadne do bezvědomí.</Czech>
<Spanish>Fijar la cantidad de daño que la IA puede recivir antes de caer inconsciente</Spanish>
<German>Legt die Höhe des Schadens fest, den eine KI-Einheit erhalten kann, bevor sie ohnmächtig wird.</German>
</Key>
<Key ID="STR_ACE_Medical_Damage_Abrasion">
<English>Scrape</English>
Expand Down Expand Up @@ -534,6 +538,7 @@
<Czech>Zdroj smrtelné škody</Czech>
<Portuguese>Fonte de Dano Fatal</Portuguese>
<Spanish>Origen de daño fatal</Spanish>
<German>Quelle für tödlichen Schaden</German>
</Key>
<Key ID="STR_ACE_Medical_Damage_fatalDamageSource_Description">
<English>Determines what damage can be fatal</English>
Expand All @@ -544,6 +549,7 @@
<Czech>Nastavuje jaké poškození může být smrtelné</Czech>
<Portuguese>Determina qual dano pode ser fatal</Portuguese>
<Spanish>Determina qué daño puede ser fatal</Spanish>
<German>Bestimmt welcher Schaden tödlich ist.</German>
</Key>
<Key ID="STR_ACE_Medical_Damage_fatalDamageSource_vitalShotsOnly">
<English>Only large hits to vital organs</English>
Expand All @@ -554,6 +560,7 @@
<Czech>Pouze zásahy do životně důležitých orgánů</Czech>
<Portuguese>Apenas danos largos a órgãos vitais</Portuguese>
<Spanish>Solo grandes heridas en organos vitales</Spanish>
<German>Nur schwere Treffer an lebenswichtigen Organen</German>
</Key>
<Key ID="STR_ACE_Medical_Damage_fatalDamageSource_trauma">
<English>Sum of trauma</English>
Expand All @@ -564,6 +571,7 @@
<Czech>Celkové množství úrazů</Czech>
<Portuguese>Soma do trauma</Portuguese>
<Spanish>Suma de traumatismos</Spanish>
<German>Summe aller Traumata</German>
</Key>
<Key ID="STR_ACE_Medical_Damage_fatalDamageSource_both">
<English>Either</English>
Expand All @@ -574,6 +582,7 @@
<Czech>Kterýkoliv ze dvou</Czech>
<Portuguese>Ou</Portuguese>
<Spanish>Ambos</Spanish>
<German>Beide</German>
</Key>
</Package>
</Project>
2 changes: 2 additions & 0 deletions addons/medical_feedback/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,7 @@
<Italian>Seleziona il tipo di effetto del dolore usato.</Italian>
<Czech>Nastavuje který efekt bolesti bude používán.</Czech>
<Spanish>Selecciona el tipo de efecto de dolor</Spanish>
<German>Wählt den zu benutzenden Schmerzeffekt aus.</German>
</Key>
<Key ID="STR_ACE_Medical_Feedback_PainEffectType_WhiteFlashing">
<English>White Flashing</English>
Expand Down Expand Up @@ -88,6 +89,7 @@
<Czech>Pouze efekt vysoké bolesti</Czech>
<Portuguese>Apenas efeito de dor alta</Portuguese>
<Spanish>Solo efecto de dolor fuerte</Spanish>
<German>Nur bei starken Schmerzen</German>
</Key>
<Container name="Settings">
<Key ID="STR_ACE_Medical_Feedback_enableScreams_DisplayName">
Expand Down
2 changes: 2 additions & 0 deletions addons/medical_gui/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@
<Italian>GUI</Italian>
<Czech>GUI</Czech>
<Spanish>Interfaz gráfica</Spanish>
<German>Graphische Benutzeroberfläche</German>
</Key>
<Key ID="STR_ACE_Medical_GUI_EnableActions_DisplayName">
<English>Enable Medical Actions</English>
Expand Down Expand Up @@ -1003,6 +1004,7 @@
<Czech>Parciální %1</Czech>
<Portuguese>Parcial%1</Portuguese>
<Spanish>Parcial %1</Spanish>
<German>Partiell %1</German>
</Key>
</Package>
</Project>
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