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Scopes - Improved zero angle calculation #5747

Merged
merged 3 commits into from
Nov 12, 2017
Merged

Scopes - Improved zero angle calculation #5747

merged 3 commits into from
Nov 12, 2017

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ulteq
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@ulteq ulteq commented Nov 12, 2017

  • Corrects the prediction of the (hair-raising!) zero angle calculation in the vanilla-game
  • Removes constant angular offsets from the zero angle calculation
  • Reverts previous act of desperation: 4c2348c

@ulteq ulteq added kind/bug-fix Release Notes: **FIXED:** kind/enhancement Release Notes: **IMPROVED:** labels Nov 12, 2017
@ulteq ulteq added this to the 3.12.0 milestone Nov 12, 2017
* Corrects the prediction of the (hair-raising!) zero angle calculation in the vanilla-game
* Removes fixed angular offsets from the zero angle calculation
@ulteq ulteq force-pushed the scopes-zeroing-fix branch from 34ecb4c to 224e2cb Compare November 12, 2017 11:21
@ulteq ulteq merged commit fbaa071 into master Nov 12, 2017
@ulteq ulteq deleted the scopes-zeroing-fix branch November 12, 2017 13:16
BaerMitUmlaut pushed a commit that referenced this pull request Aug 5, 2019
Scopes - Improved zero angle calculation
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