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Hellfire missiles #4679

Merged
merged 20 commits into from
Jun 2, 2017
Merged

Hellfire missiles #4679

merged 20 commits into from
Jun 2, 2017

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PabstMirror
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Adds laser guided hellfire (K version) - weapon, magazines, ammo
User selectable attack profiles (LOBL/LOAL-DIR, LOAL-HI, LOAL-LO) via interaction menu
Simple hud addition to show attack mode, laser code and laser seeker status before firing

image

The weapon and magazine should be usable on any vehicle (hud and actions are created dynamically).
For now I've put them onto a 2nd version of the Comanche.

@PabstMirror PabstMirror added kind/feature Release Notes: **ADDED:** status/needs-testing labels Nov 16, 2016
@PabstMirror PabstMirror added this to the Ongoing milestone Nov 16, 2016
@gienkov
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gienkov commented Nov 18, 2016

How about implementing only realistic laser codes like those mentioned here: #967

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From what I've read, the K varient can lock onto PRF codes,
so I'm not sure if Ocelotr's comment is correct.

@gienkov
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gienkov commented Nov 19, 2016

It's just cosmetic change so it's not important anyway, it's good to have that functionality!

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gienkov commented Nov 19, 2016

Here are some interesting info:
http://www.globalsecurity.org/military/library/policy/usmc/mcwp/3-16/fdraft_appk.pdf

Hellfire can be launched in four firing modes: one
missile (single), two or more missiles on the same
code (rapid), two or more missiles launched on
different codes using multiple laser designators
(ripple), or multiple codes and designators used in
combination of rapid and ripple fire. The PRF code is
cockpit selectable.

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Also good practice to keep an empty line below the section title.


### 3.2 Script Example
- Adding hellfires to the Cessna Civilian Plane:
```
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Code blocks need new line above and below.

## 1. Overview

### 1.1 Guidance
Hellfire missile is Semi-active laser guided; requiring an observer to guide the missile for it's entire flight.
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Lower-case semi?

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its entire flight

- Switching to the hellfire weapon will show additional information about the weapon in weapon status display.
- Shows: lock mode, laser code and a laser receiver indicator. E.G. `LOAL-DIR CODE: 1111`
- Laser receiver indicator turns red when it detects a laser pulse set the the current code.
- Cycle attack profiles with vehicle's ace_interaction menu or with the missile guidance key (default: <kbd>Ctrl</kbd> + <kbd>Tab</kbd>)
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vehicle's ACE3 Interaction Menu

@thojkooi
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thojkooi commented Mar 8, 2017

@jonpas could you take another look at this?

@PabstMirror PabstMirror merged commit 3898202 into master Jun 2, 2017
@PabstMirror PabstMirror deleted the hellfire branch June 2, 2017 21:51
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6 participants