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Add arsenal zeus modules #4576
Add arsenal zeus modules #4576
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addons/zeus/stringtable.xml
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</Key> | ||
<Key ID="STR_ACE_Zeus_moduleRemoveArsenal_displayName"> | ||
<English>Remove arsenal from object</English> | ||
<French>Retirer arsenal de l'object</French> |
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cough, cough
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woops, I didn't save in tabler after I fixed that 👍
addons/zeus/stringtable.xml
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</Package> | ||
</Project> | ||
</Project> |
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newline at EOF please.
case (alive _object): { | ||
[LSTRING(OnlyAlive)] call _fnc_errorAndClose; | ||
}; | ||
}; |
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could this be changed to switch (true)
? It already inverts the isPlayer
.
Same below
lgtm aside from my two comments. haven't tried ingame though. |
Conflicts: addons/zeus/config.cpp
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Pushed some changes
tested good in MP
question: Edit: just figured it out. access via action menu. |
@madpat3 please don't revive old tickets. |
When merged this pull request will: