-
Notifications
You must be signed in to change notification settings - Fork 739
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Medical AI - AI will remove tourniquets #10166
Conversation
Things that we can improve:
Imo, what would be nice to see implemented (I can do it, just tell me if you don't want to) is to have the unit first be woken up (so give epi), then remove the tourniquets and finally handle pain if necessary. It would mean that the tourniquets wouldn't be inducing more pain after morphine has been given. |
* Fixes & tweaks - Have AI remove tourniquets ASAP - Fixed bug where AI would not remove tourniquet, because it didn't have any bandages - Allowed for more multitasking * Allow healer to administer morphine if out of bandages * Remove TODO comment
Noticed that the AI won't remove tourniquets that are on "healthy" limbs (= no open wounds). I'm finding a solution as we speak. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM
* Medical AI - AI will remove tourniquets * Medical AI - Improve tourniquet removal (for acemod#10166) (acemod#10178) * Fixes & tweaks - Have AI remove tourniquets ASAP - Fixed bug where AI would not remove tourniquet, because it didn't have any bandages - Allowed for more multitasking * Allow healer to administer morphine if out of bandages * Remove TODO comment * Allow AI to remove tourniquets from limbs with no open wounds * Update addons/medical_ai/functions/fnc_healingLogic.sqf --------- Co-authored-by: johnb432 <[email protected]>
Follow up to #10158
not sure if needed?
but AI would leave a tourniquete on forever and just endlessly pop morphine for the pain 😄