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TestChild::is_running can return true after a panic log #1781
Labels
A-rust
Area: Updates to Rust code
C-bug
Category: This is a bug
I-integration-fail
Continuous integration fails, including build and test failures
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teor2345
added
C-bug
Category: This is a bug
A-rust
Area: Updates to Rust code
S-needs-triage
Status: A bug report needs triage
P-Medium
I-integration-fail
Continuous integration fails, including build and test failures
labels
Feb 19, 2021
teor2345
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Feb 19, 2021
`node2.is_running()` can return `true` on Windows, even though `node2` has logged a panic. This cleanup code only runs if `node2` fails to panic and exit as expected. So it's ok for us to skip it. See ZcashFoundation#1781 for details.
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teor2345
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Feb 19, 2021
`node2.is_running()` can return `true` on Windows, even though `node2` has logged a panic. This cleanup code only runs if `node2` fails to panic and exit as expected. So it's ok for us to skip it. See ZcashFoundation#1781 for details.
teor2345
added a commit
that referenced
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Feb 19, 2021
`node2.is_running()` can return `true` on Windows, even though `node2` has logged a panic. This cleanup code only runs if `node2` fails to panic and exit as expected. So it's ok for us to skip it. See #1781 for details.
teor2345
changed the title
TestChild::is_running can return true after a panic log on Windows
TestChild::is_running can return true after a panic log
Feb 19, 2021
This is still a bug, but it hasn't been much of an issue for tests. |
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Labels
A-rust
Area: Updates to Rust code
C-bug
Category: This is a bug
I-integration-fail
Continuous integration fails, including build and test failures
Version
Zebra
main
branch, around PR #1777.Platform
Windows CI and macOS CI
Description
In our Windows and macOS CI,
TestChild::is_running
can returntrue
after the child process has logged a panic.On Windows,
kill().is_ok()
can also returntrue
after a panic log. (We didn't test it on macOS.)The process might be still running after the panic, or there might be a bug in our use of the process API. (Or perhaps a bug in Rust's process implementation for Windows and macOS?.)
There aren't any process labels in the logs, but know it is the second process in the conflict tests that panics, because the log times for that process are 10 seconds after the first process.
Commands
zebrad start
, with the conflict test configs.The text was updated successfully, but these errors were encountered: