0.4.2
0.4.3 is available at here.
Fix some small bugs AND macOS compatibility issue #116 in this patch version.
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You can verify the integrity of the installers with artifact attestations.
After installation, please load the plugin in an empty DAW session and check its functionality.
Please read the manual: https://zl-audio.github.io/plugins/zlequalizer/
WARNING for Linux users
If you build it locally, please pull the whole commit history.
WARNING for Windows users
Please use the installer
ZL.Equalizer-0.4.2-Windows.exe
FIRST! The C++ runtime is now statically linked. However, you may have to install the Latest Microsoft Visual C++ Redistributable (if you are not able to open the plugin).
It is possible that your computer is not happy with the Direct2D feature from JUCE (e.g., #85). In such case, you may try
ZL.Equalizer-0.4.2-Windows-Software.exe
instead (AAX not included), which uses the software renderer. Please be aware that the software renderer is slower than the hardware renderer (w.r.t. UI).
WARNING for Pro Tool users
AAX is updated in this version. Occasionally you may have to remove the old version manually.
- add & change slider value editor shortcuts
- open value editor with Ctrl/Command + mouse double-clicking for ALL sliders
- fix incorrect curve display when adjusting
scale
- fix macOS compatibility issue (now it should support macOS 10.13 and above)
- improve
mixed phase
phase shift continuity