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0.4.2

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@github-actions github-actions released this 18 Oct 00:47
· 133 commits to main since this release
7cd9cf4

0.4.3 is available at here.

Fix some small bugs AND macOS compatibility issue #116 in this patch version.

Nominations for KVR Audio Readers' Choice Awards 2024 are currently open! If you like this plugin, please nominate/vote it at the voting page. Thank you so much!

You can verify the integrity of the installers with artifact attestations.

After installation, please load the plugin in an empty DAW session and check its functionality.

Please read the manual: https://zl-audio.github.io/plugins/zlequalizer/

WARNING for Linux users

If you build it locally, please pull the whole commit history.

WARNING for Windows users

Please use the installer ZL.Equalizer-0.4.2-Windows.exe FIRST! The C++ runtime is now statically linked. However, you may have to install the Latest Microsoft Visual C++ Redistributable (if you are not able to open the plugin).

It is possible that your computer is not happy with the Direct2D feature from JUCE (e.g., #85). In such case, you may try ZL.Equalizer-0.4.2-Windows-Software.exe instead (AAX not included), which uses the software renderer. Please be aware that the software renderer is slower than the hardware renderer (w.r.t. UI).

WARNING for Pro Tool users

AAX is updated in this version. Occasionally you may have to remove the old version manually.

  • add & change slider value editor shortcuts
    • open value editor with Ctrl/Command + mouse double-clicking for ALL sliders
  • fix incorrect curve display when adjusting scale
  • fix macOS compatibility issue (now it should support macOS 10.13 and above)
  • improve mixed phase phase shift continuity