Skip to content

Multi-player tanks vs tanks demo built with Realtime Framework on Unity

Notifications You must be signed in to change notification settings

YuiyuD001/Realtime-Framework-Unity-Demo

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Multi-player tanks vs tanks demo built with Realtime Framework on Unity

A simple demo showcasing the Realtime Framework with the Unity plugins of Messaging and Storage.

Click to see short video

About the Realtime Framework

The Realtime Framework is presented in two plafforms: Realtime Cloud Storage and Realtime Cloud Messaging.

Realtime Cloud Storage is a fully managed NoSQL database service that provides fast and predictable performance with seamless scalability. You can use Realtime Cloud Storage to create database tables that can store and retrieve any amount of data, and serve any level of request traffic.

Realtime Cloud Messaging uses the Pub/Sub (publish/subscribe) messaging pattern, where senders of messages, called publishers, do not program the messages to be sent directly to specific receivers, called subscribers. Published messages are published to topic channels, without knowledge of what, if any, subscribers there may be. Similarly, subscribers express interest in one or more topic channels, and only receive messages that are of interest, without knowledge of what, if any, publishers there are.

Find more at http://framework.realtime.co

About

Multi-player tanks vs tanks demo built with Realtime Framework on Unity

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 100.0%