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XertroV/speedy-ssol

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  1. Project > Add Reference (Reference Manager)
  2. Browse > Add "UnityEngine.dll" from your SSOL folder
  3. Click "OK"

  1. Load solution in Visual Studio (preferably the latest version)
  2. Right click on the "Assembly-CSharp" project (on the right side) > Build
  3. Build events > post build event will update ssol folder in ../../SSOL_PATCHED (modify anything here)

Alternatively, you can go to Build > Configuration Manager and set the project to Release, if you want it to be that way.