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getInsertionPoint: Avoid returning a different object on every call #53722
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The reducer
state
can befalse
, so the selector now can return also a boolean in addition to the{ rootClientId, insertionIndex }
object. On one hand that's fine, becausefalse
is object-like andfalse.rootClientId
evaluates toundefined
. It doesn't crash. On the other hand, the selector's return type becomes messy and TypeScript would be very sad seeing this.I propose to also patch the reducers so that
state.blockInserterPanel
is always an object with the same shape,{ rootClientId, insertionIndex }
, sometimes plusfilterValue
. The initial values of the fields arenull
. And actions that until now were setting thestate
tofalse
would reset the fields back tonull
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Agree. This is a bit confusing way to handle the state. I was just trying to keep changes related to the issue here, but I am also happy to work on those improvements.
The same state is responsible for opening the block inserter -
setIsInserterOpened( true )
. How do you suggest handling atruthy
value? TheinsertionPoint
data isn't required for opening the inserter.There was a problem hiding this comment.
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For the
__experimentalGetInsertionPoint
selector, it doesn't matter at all whether the state value istrue
orfalse
. Theconst { rootClientId } = state
destructuring always yields the sameundefined
value.But patching the reducers is not as easy as I originally thought, because there's also the
isInserterOpened
selectors that cares about the boolean value.We could do this:
That gives the selector a consistent return type, the same as it had before this PR, and it should be easy to implement.
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Sounds good. I'll update the PR.
I think in the future, we could split the state in two -
isInserterOpen
andblockInsertionPoint
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Updated in 139d7a8.