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Refactor FocalPointPicker
to function component
#39168
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d71c882
pregame cleanup
stokesman 7f7d595
Rewrite as function component, decruftify, update tests
stokesman d5dd00d
Keep a ref of point value to obviate effect hook
stokesman 3140ee1
Simplify media placeholder to obviate layout effect hook
stokesman 351e8d1
Fix reset on blur
stokesman f42b516
Update bounds unconditionally from single-run layout effect
stokesman 4f21fdb
Update example code in README
stokesman 5634276
Simplify state handling
stokesman 4f99530
Control `Grid` visibility from component root
stokesman 3b88aa4
Add changelog entry
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Original file line number | Diff line number | Diff line change |
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@@ -13,18 +13,12 @@ import { | |
*/ | ||
import classnames from 'classnames'; | ||
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export default function FocalPoint( { | ||
coordinates = { left: '50%', top: '50%' }, | ||
...props | ||
} ) { | ||
export default function FocalPoint( { left = '50%', top = '50%', ...props } ) { | ||
const classes = classnames( | ||
'components-focal-point-picker__icon_container' | ||
); | ||
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const style = { | ||
left: coordinates.left, | ||
top: coordinates.top, | ||
}; | ||
const style = { left, top }; | ||
Comment on lines
-16
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+21
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Cosmetic. The separate |
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return ( | ||
<FocalPointWrapper { ...props } className={ classes } style={ style }> | ||
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This is cosmetic but
point
just seems like a better name thanpercentages
. It's an internal component so there's no concern of breakage.