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Updated Readme
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bigorangemachine committed Sep 15, 2014
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Expand Up @@ -24,24 +24,24 @@ The nice thing about it is that it hides some of the axes depending on your posi
Hinges and stepper motors
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~~`KRSHinge` is a part module that can turn anything into a stepper motor I did on my own for kicks and giggles. The difference of this in regards to competing implementations is that
~~`KRSHinge` is a part module that can turn anything into a stepper motor I did on my own for kicks and giggles. The difference of this in regards to competing implementations is that~~

1. it is not bound to draconian licensing and
~~1. it is not bound to draconian licensing and~~

2. that it can actually snap to angles, and make the joint actively hold a position -- i.e. the joint compensates when you place a heavier object and does not move down.~~
~~2. that it can actually snap to angles, and make the joint actively hold a position -- i.e. the joint compensates when you place a heavier object and does not move down.~~

Removed. This for will not be supporting these parts

Binding keys and analog gamepad controls in the VAB
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~~Both `KRSControl` and `KRSInputAttribute` enable using a graphical interface to bind keys and gamepad controls (including analog ones) to my part modules.
~~Both `KRSControl` and `KRSInputAttribute` enable using a graphical interface to bind keys and gamepad controls (including analog ones) to my part modules.~~

For now this only works with `KRSHinge` but I don't see why it couldn't be made work with other things.
~~For now this only works with `KRSHinge` but I don't see why it couldn't be made work with other things.~~

When I developed this I wanted to make it less intrusive, i.e. not needing to modify your part module to make it compatible with this, but I haven't put much thought on this since so it's the way it is.
~~When I developed this I wanted to make it less intrusive, i.e. not needing to modify your part module to make it compatible with this, but I haven't put much thought on this since so it's the way it is.~~

**NOTE**: There is some bug in this that borks the placement of struts, so be warned.~~
~~**NOTE**: There is some bug in this that borks the placement of struts, so be warned.~~

Removed.

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