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enums.gd
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enums.gd
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extends RefCounted
class_name Enums
enum StatusEffect {
Stun,
Slow,
}
enum RewardCategory {
Player,
Dash,
Fireball,
Locust,
Lightning
}
enum Reward {
HealthBoost,
ManaBoost,
SpeedBoost,
SpellCost,
SpellDamage,
RunCost,
RunSpeed,
MeleeLifesteal,
MeleeDamage,
DashCost,
DashSpeed,
DashDamage,
DashImmunity,
FireballCost,
LocustCost,
LightningCost,
}
const REWARD_CATEGORY = {
RewardCategory.Player: {"label": "Player", "icon": "res://game/UI_Elements/reward_screen/Card_Player.png"},
RewardCategory.Dash: {"label": "Dash", "icon": "res://game/UI_Elements/reward_screen/Card_Player.png"},
RewardCategory.Fireball: {"label": "Fireball", "icon": "res://game/UI_Elements/reward_screen/Card Blank_Fire.png"},
RewardCategory.Locust: {"label": "Locust", "icon": "res://game/UI_Elements/reward_screen/Card_Blank_bug.png"},
RewardCategory.Lightning: {"label": "Lightning", "icon": "res://game/UI_Elements/reward_screen/Card Blank_Lighening.png"},
}
const REWARDS = {
Reward.HealthBoost: {"category": RewardCategory.Player, "amount": 50, "text": "+ Health"},
Reward.ManaBoost: {"category": RewardCategory.Player, "amount": 50, "text": "+ Mana"},
Reward.SpeedBoost: {"category": RewardCategory.Player, "amount": 2, "text": "+ Speed"},
Reward.SpellCost: {"category": RewardCategory.Player, "amount": 0.75, "text": "- Spell Cost"},
Reward.SpellDamage: {"category": RewardCategory.Player, "amount": 10, "text": "+ Spell Damage"},
Reward.RunCost: {"category": RewardCategory.Player, "amount": 0.5, "text": "- Run Cost"},
Reward.RunSpeed: {"category": RewardCategory.Player, "amount": 2, "text": "+ Run Speed"},
Reward.MeleeLifesteal: {"category": RewardCategory.Player, "amount": 10, "text": "Melee\nLife Steal"},
Reward.MeleeDamage: {"category": RewardCategory.Player, "amount": 10, "text": "+ Melee Damage"},
Reward.DashCost: {"category": RewardCategory.Dash, "amount": 0.5, "text": "- Mana Cost"},
Reward.DashSpeed: {"category": RewardCategory.Dash, "amount": 20, "text": "+ Dash Speed"},
Reward.DashDamage: {"category": RewardCategory.Dash, "amount": 15, "text": "Dash Deals Damage"},
Reward.DashImmunity: {"category": RewardCategory.Dash, "amount": 0, "text": "Immune While Dashing"},
Reward.FireballCost: {"category": RewardCategory.Fireball, "amount": 0.5, "text": "- Mana Cost"},
Reward.LocustCost: {"category": RewardCategory.Locust, "amount": 0.5, "text": "- Mana Cost"},
Reward.LightningCost: {"category": RewardCategory.Lightning, "amount": 0.5, "text": "- Mana Cost"},
}
enum Song {
MENU,
HOME,
DESERT,
HELL,
HEAVEN,
REWARD,
SCORE,
}