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Fixed HotRockets CFG and updated the 24-77 to gimbal
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VenVen committed May 9, 2015
1 parent 91c2adc commit 9247e87
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Showing 3 changed files with 49 additions and 85 deletions.
120 changes: 42 additions & 78 deletions GameData/VenStockRevamp/Squad/Parts/Engines.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -46,82 +46,7 @@
model = VenStockRevamp/Squad/Parts/Propulsion/RT10
}

!fx_exhaustFlame_yellow =
!fx_exhaustSparks_yellow =
!fx_smokeTrail_medium =
!sound_vent_medium = engage
!sound_rocket_hard = running
!sound_vent_soft = disengage
!sound_explosion_low = flameout
EFFECTS {
powersmoke
{
AUDIO
{
channel = Ship
clip = sound_rocket_hard
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 5
}
MODEL_MULTI_PARTICLE
{
modelName = Squad/FX/SRB_Large
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.5
speed = 1.0 1.2
}
}
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = thrustTransform
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
}
@MODULE[ModuleEngines] {
@name = ModuleEnginesFX
%runningEffectName = powersmoke
@thrustVectorTransformName = thrust
}
MODULE {
Expand Down Expand Up @@ -161,7 +86,6 @@
}
@PART[liquidEngine] {
@author = Ven

!mesh = DELETE
MODEL {
model = VenStockRevamp/Squad/Parts/Propulsion/LVT30
Expand Down Expand Up @@ -205,7 +129,6 @@
}
@PART[liquidEngine2] {
@author = Ven

!mesh = DELETE
MODEL {
model = VenStockRevamp/Squad/Parts/Propulsion/LVT45
Expand Down Expand Up @@ -327,7 +250,6 @@
MODEL {
model = VenStockRevamp/Squad/Parts/Propulsion/48-7S
}

node_stack_top1 = 0.0, 0.06, 0.0, 0.0, 1.0, 0.0, 0

@MODULE[ModuleGimbal] {
Expand Down Expand Up @@ -414,6 +336,7 @@
model = VenStockRevamp/Squad/Parts/Propulsion/LV-1
}
node_stack_top1 = 0.0, 0.06, 0.0, 0.0, 1.0, 0.0, 0

MODULE
{
name = ModuleJettison
Expand Down Expand Up @@ -447,6 +370,38 @@
name = ModuleAnimateHeat
ThermalAnim = 24-77Heat
}
@MODULE[ModuleGimbal] {
@gimbalTransformName = Nozzle
%useGimbalResponseSpeed = true
%gimbalResponseSpeed = 8
}
MODULE
{
name = FXModuleLookAtConstraint
CONSTRAINLOOKFX
{
targetName = Piston1
rotatorsName = PistonBase1
}

CONSTRAINLOOKFX
{
targetName = PistonBase1
rotatorsName = Piston1
}

CONSTRAINLOOKFX
{
targetName = Piston2
rotatorsName = PistonBase2
}

CONSTRAINLOOKFX
{
targetName = PistonBase2
rotatorsName = Piston2
}
}
}
@PART[radialEngineMini] {

Expand All @@ -455,6 +410,12 @@
MODEL {
model = VenStockRevamp/Squad/Parts/Propulsion/LV-1R
}

@MODULE[ModuleGimbal] {
@gimbalTransformName = Nozzle
%useGimbalResponseSpeed = true
%gimbalResponseSpeed = 8
}
}
@PART[liquidEngine3] {

Expand Down Expand Up @@ -639,6 +600,9 @@
%gimbalResponseSpeed = 8
//%gimbalRange = 1
}
@MODULE[ModuleEngines] {
@fxOffset = 0, 0, 4
}
MODULE
{
name = FXModuleLookAtConstraint
Expand Down
Binary file modified GameData/VenStockRevamp/Squad/Parts/Propulsion/24-77.mu
Binary file not shown.
14 changes: 7 additions & 7 deletions GameData/VenStockRevamp/VSR-Hotrockets.cfg
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
@PART[VenLV909b]:FOR[HotRockets] //LV-900
@PART[VenLV909b]:NEEDS[MP_Nazari] //LV-900
{
!fx_exhaustFlame_blue
!fx_exhaustLight_blue
Expand Down Expand Up @@ -140,7 +140,7 @@
%type = ModuleEnginesFX
}
}
@PART[PoodleM]:FOR[HotRockets] //Shiba NTR
@PART[PoodleM]:NEEDS[MP_Nazari] //Shiba NTR
{
!EFFECTS {}
EFFECTS
Expand Down Expand Up @@ -227,7 +227,7 @@
%type = ModuleEnginesFX
}
}
@PART[LargeOMS]:FOR[HotRockets] //O-25
@PART[LargeOMS]:NEEDS[MP_Nazari] //O-25
{
!EFFECTS {}
EFFECTS
Expand Down Expand Up @@ -313,7 +313,7 @@
%type = ModuleEnginesFX
}
}
@PART[liquidEngineMiniTurbo]:FOR[HotRockets] //105-7P
@PART[liquidEngineMiniTurbo]:NEEDS[MP_Nazari] //105-7P
{
!EFFECTS {}
EFFECTS
Expand Down Expand Up @@ -451,7 +451,7 @@
%type = ModuleEnginesFX
}
}
@PART[Ks25]:FOR[HotRockets] //
@PART[Ks25]:NEEDS[MP_Nazari] //
{
//!MODEL_MULTI_PARTICLE
!EFFECTS {}
Expand Down Expand Up @@ -553,7 +553,7 @@
%type = ModuleEnginesFX
}
}
@PART[RT20]:FOR[HotRockets] //RT-20 Solid Fuel Booster
@PART[RT20]:NEEDS[MP_Nazari] //RT-20 Solid Fuel Booster
{
!fx_exhaustFlame_yellow
!fx_exhaustLight_yellow
Expand Down Expand Up @@ -692,7 +692,7 @@
%type = ModuleEnginesFX
}
}
@PART[LVT15]:FOR[HotRockets] //LV-T30
@PART[LVT15]:NEEDS[MP_Nazari] //LV-T30
{
!fx_exhaustFlame_blue
!fx_exhaustLight_blue
Expand Down

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