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Build UPBGE on Linux
Note: If you are having troubles with the repository and submodules, just delete the folder and start fresh again.
Beware: Deleting a git folder will also remove any branch/work you made inside, act carefully.
mkdir ~/sources/
cd ~/sources/
git clone https://github.com/UPBGE/upbge.git
cd upbge
git submodule sync
git submodule update --init --recursive --remote
git submodule foreach git checkout master
git submodule foreach git pull --rebase origin master
For Intel and AMD Linux systems, we recommend using precompiled libraries. These are the quickest way to get a feature complete Blender build and can be downloaded as follows.
These libraries are built on CentOS 7 for compatibility, but they work fine on other Linux distributions.
mkdir ~/sources/lib cd ~/sources/lib svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/linux_centos7_x86_64
The rest of the procedure to get libraries or dependencies and to update the sources is similar to the exposed in Blender doc: https://wiki.blender.org/wiki/Building_Blender/Linux
When running install_deps script, some issues were already reported related to Open Image IO and Open Shading Language.
To skip installation of these librairies run install_deps with options:
./install_deps.sh --skip-osl --skip-oiio
To know what options can be skipped, open install_deps script with a text editor. All the options are listed.