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Refactor/make code dry #86
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…games) and reextracted baseclass
…lerate/Decelerate/Steer)
…n error in some pointer-sockets
…yboard, gamepad or ingame-sensors like collision
…or constants _with offsets_?! That should be refactored!
I like this idea! I didn't look at everything now but most of it seems to make sense A lot of this code hasn't been touched in years, quite a bit of it is still left the way I initially found it I'm currently working on breaking up the basicnodes.py and other files into smaller ones in an effort to clean up the whole addon - that makes it hard to just merge a lot of this into master, so the target branch should be "refactor_files" I can look at incorporating your changes there if you don't want to do it yourself, but in any case I'd like to thank you for this! |
These refactorings should be api-compatible to the old version. It just makes code more dry