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Rapid YAML

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Or ryml, for short. ryml is a C++ library to parse and emit YAML, and do it fast, on everything from x64 to bare-metal chips without operating system. (If you are looking to use your programs with a YAML tree as a configuration tree with override facilities, take a look at c4conf).

ryml parses both read-only and in-situ source buffers; the resulting data nodes hold only views to sub-ranges of the source buffer. No string copies or duplications are done, and no virtual functions are used. The data tree is a flat index-based structure stored in a single array. Serialization happens only at your direct request, after parsing / before emitting. Internally, the data tree representation stores only string views and has no knowledge of types, but of course, every node can have a YAML type tag. ryml makes it easy and fast to read and modify the data tree.

ryml is available as a single header file, or it can be used as a simple library with cmake -- both separately (ie build->install->find_package()) or together with your project (ie with add_subdirectory()). (See below for examples).

ryml can use custom global and per-tree memory allocators and error handler callbacks, and is exception-agnostic. ryml provides a default implementation for the allocator (using std::malloc()) and error handlers (using using either exceptions, longjmp() or std::abort()), but you can opt out and provide your own memory allocation and eg, exception-throwing callbacks.

ryml does not depend on the STL, ie, it does not use any std container as part of its data structures), but it can serialize and deserialize these containers into the data tree, with the use of optional headers. ryml ships with c4core, a small C++ utilities multiplatform library.

ryml is written in C++11, and compiles cleanly with:

  • Visual Studio 2015 and later
  • clang++ 3.9 and later
  • g++ 4.8 and later
  • Intel Compiler

ryml's API documentation is available at ReadTheDocs.

ryml is extensively unit-tested in Linux, Windows and MacOS. The tests cover x64, x86, wasm (emscripten), arm, aarch64, ppc64le and s390x architectures, and include analysing ryml with:

  • valgrind
  • clang-tidy
  • gcc/clang sanitizers:
    • memory
    • address
    • undefined behavior

ryml also runs in bare-metal, and RISC-V architectures. Both of these are pending implementation of CI actions for continuous validation, but ryml has been proven to work there.

ryml is available in Python, and can very easily be compiled to JavaScript through emscripten (see below).

See also the changelog and the roadmap.


Table of contents


Is it rapid?

You bet! On a i7-6800K CPU @3.40GHz:

  • ryml parses YAML at about ~150MB/s on Linux and ~100MB/s on Windows (vs2017).
  • ryml parses JSON at about ~450MB/s on Linux, faster than sajson (didn't try yet on Windows).
  • compared against the other existing YAML libraries for C/C++:
    • ryml is in general between 2 and 3 times faster than libyaml
    • ryml is in general between 10 and 70 times faster than yaml-cpp, and in some cases as much as 100x and even 200x faster.

Here's the benchmark. Using different approaches within ryml (in-situ/read-only vs. with/without reuse), a YAML / JSON buffer is repeatedly parsed, and compared against other libraries.

Comparison with yaml-cpp

The first result set is for Windows, and is using a appveyor.yml config file. A comparison of these results is summarized on the table below:

Read rates (MB/s) ryml yamlcpp compared
appveyor / vs2017 / Release 101.5 5.3 20x / 5.2%
appveyor / vs2017 / Debug 6.4 0.0844 76x / 1.3%

The next set of results is taken in Linux, comparing g++ 8.2 and clang++ 7.0.1 in parsing a YAML buffer from a travis.yml config file or a JSON buffer from a compile_commands.json file. You can see the full results here. Summarizing:

Read rates (MB/s) ryml yamlcpp compared
json / clang++ / Release 453.5 15.1 30x / 3%
json / g++ / Release 430.5 16.3 26x / 4%
json / clang++ / Debug 61.9 1.63 38x / 3%
json / g++ / Debug 72.6 1.53 47x / 2%
travis / clang++ / Release 131.6 8.08 16x / 6%
travis / g++ / Release 176.4 8.23 21x / 5%
travis / clang++ / Debug 10.2 1.08 9x / 1%
travis / g++ / Debug 12.5 1.01 12x / 8%

The 450MB/s read rate for JSON puts ryml squarely in the same ballpark as RapidJSON and other fast json readers (data from here). Even parsing full YAML is at ~150MB/s, which is still in that performance ballpark, albeit at its lower end. This is something to be proud of, as the YAML specification is much more complex than JSON: 23449 vs 1969 words.

Performance reading JSON

So how does ryml compare against other JSON readers? Well, it's one of the fastest!

The benchmark is the same as above, and it is reading the compile_commands.json, The _arena suffix notes parsing a read-only buffer (so buffer copies are performed), while the _inplace suffix means that the source buffer can be parsed in place. The _reuse means the data tree and/or parser are reused on each benchmark repeat.

Here's what we get with g++ 8.2:

Benchmark Release,MB/s Debug,MB/s
rapidjson_arena 509.9 43.4
rapidjson_inplace 1329.4 68.2
sajson_inplace 434.2 176.5
sajson_arena 430.7 175.6
jsoncpp_arena 183.6 ? 187.9
nlohmann_json_arena 115.8 21.5
yamlcpp_arena 16.6 1.6
libyaml_arena 113.9 35.7
libyaml_arena_reuse 114.6 35.9
ryml_arena 388.6 36.9
ryml_inplace 393.7 36.9
ryml_arena_reuse 446.2 74.6
ryml_inplace_reuse 457.1 74.9

You can verify that (at least for this test) ryml beats most json parsers at their own game, with the only exception of rapidjson. And actually, in Debug, rapidjson is slower than ryml, and sajson manages to be faster (but not sure about jsoncpp; need to scrutinize there the suspicious fact that the Debug result is faster than the Release result).

Performance emitting

Emitting benchmarks also show similar speedups from the existing libraries, also anecdotally reported by some users (eg, here's a user reporting 25x speedup from yaml-cpp). Also, in some cases (eg, block folded multiline scalars), the speedup is as high as 200x (eg, 7.3MB/s -> 1.416MG/s).

CI results and request for files

While a more effective way of showing the benchmark results is not available yet, you can browse through the runs of the benchmark workflow in the CI to scroll through the results for yourself.

Also, if you have a case where ryml behaves very nicely or not as nicely as claimed above, we would definitely like to see it! Please open an issue, or submit a pull request adding the file to bm/cases, or just send us the files.


Quick start

If you're wondering whether ryml's speed comes at a usage cost, you need not: with ryml, you can have your cake and eat it too. Being rapid is definitely NOT the same as being unpractical, so ryml was written with easy AND efficient usage in mind, and comes with a two level API for accessing and traversing the data tree.

The following snippet is a very quick overview taken from quickstart sample (see on doxygen/see on github. After cloning ryml (don't forget the --recursive flag for git), you can very easily build and run this executable using any of the build samples, eg the add_subdirectory() sample (see the relevant section).

// Parse YAML code in place, potentially mutating the buffer:
char yml_buf[] = "{foo: 1, bar: [2, 3], john: doe}";
ryml::Tree tree = ryml::parse_in_place(yml_buf);

// ryml has a two-level API:
//
// The lower level index API is based on the indices of nodes,
// where the node's id is the node's position in the tree's data
// array. This API is very efficient, but somewhat difficult to use:
size_t root_id = tree.root_id();
size_t bar_id = tree.find_child(root_id, "bar"); // need to get the index right
CHECK(tree.is_map(root_id)); // all of the index methods are in the tree
CHECK(tree.is_seq(bar_id));  // ... and receive the subject index

// The node API is a lightweight abstraction sitting on top of the
// index API, but offering a much more convenient interaction:
ryml::ConstNodeRef root = tree.rootref();  // a const node reference
ryml::ConstNodeRef bar = tree["bar"];
CHECK(root.is_map());
CHECK(bar.is_seq());

// The resulting tree stores only string views to the YAML source buffer.
CHECK(root["foo"] == "1");
CHECK(root["foo"].key().str == yml_buf + 1);
CHECK(bar[0] == "2");
CHECK(root["john"] == "doe");

//------------------------------------------------------------------
// To get actual values, you need to deserialize the nodes.
// Deserializing: use operator>>
{
    int foo = 0, bar0 = 0, bar1 = 0;
    std::string john_str;
    std::string bar_str;
    root["foo"] >> foo;
    root["bar"][0] >> bar0;
    root["bar"][1] >> bar1;
    root["john"] >> john_str; // requires from_chars(std::string). see API doc.
    root["bar"] >> ryml::key(bar_str); // to deserialize the key, use the tag function ryml::key()
    CHECK(foo == 1);
    CHECK(bar0 == 2);
    CHECK(bar1 == 3);
    CHECK(john_str == "doe");
    CHECK(bar_str == "bar");
}

//------------------------------------------------------------------
// To modify existing nodes, use operator= or operator<<.

// operator= assigns an existing string to the receiving node.
// The contents are NOT copied, and this pointer will be in effect
// until the tree goes out of scope! So BEWARE to only assign from
// strings outliving the tree.
wroot["foo"] = "says you";
wroot["bar"][0] = "-2";
wroot["bar"][1] = "-3";
wroot["john"] = "ron";
// Now the tree is _pointing_ at the memory of the strings above.
// In this case it is OK because those are static strings and will
// outlive the tree.
CHECK(root["foo"].val() == "says you");
CHECK(root["bar"][0].val() == "-2");
CHECK(root["bar"][1].val() == "-3");
CHECK(root["john"].val() == "ron");
// But WATCHOUT: do not assign from temporary objects:
// {
//     std::string crash("will dangle");
//     root["john"] = ryml::to_csubstr(crash);
// }
// CHECK(root["john"] == "dangling"); // CRASH! the string was deallocated

// operator<< first serializes the input to the tree's arena, then
// assigns the serialized string to the receiving node. This avoids
// constraints with the lifetime, since the arena lives with the tree.
CHECK(tree.arena().empty());
wroot["foo"] << "says who";  // requires to_chars(). see serialization samples below.
wroot["bar"][0] << 20;
wroot["bar"][1] << 30;
wroot["john"] << "deere";
CHECK(root["foo"].val() == "says who");
CHECK(root["bar"][0].val() == "20");
CHECK(root["bar"][1].val() == "30");
CHECK(root["john"].val() == "deere");
CHECK(tree.arena() == "says who2030deere"); // the result of serializations to the tree arena


//------------------------------------------------------------------
// Adding new nodes:

// adding a keyval node to a map:
CHECK(root.num_children() == 5);
wroot["newkeyval"] = "shiny and new"; // using these strings
wroot.append_child() << ryml::key("newkeyval (serialized)") << "shiny and new (serialized)"; // serializes and assigns the serialization
CHECK(root.num_children() == 7);
CHECK(root["newkeyval"].key() == "newkeyval");
CHECK(root["newkeyval"].val() == "shiny and new");
CHECK(root["newkeyval (serialized)"].key() == "newkeyval (serialized)");
CHECK(root["newkeyval (serialized)"].val() == "shiny and new (serialized)");


//------------------------------------------------------------------
// Emitting:

ryml::csubstr expected_result = R"(foo: says who
bar:
- 20
- 30
- oh so nice
- oh so nice (serialized)
john: in_scope
float: 2.4
digits: 2.400000
newkeyval: shiny and new
newkeyval (serialized): shiny and new (serialized)
newseq: []
newseq (serialized): []
newmap: {}
newmap (serialized): {}
I am something: indeed
)";

// emit to a FILE*
ryml::emit_yaml(tree, stdout);
// emit to a stream
std::stringstream ss;
ss << tree;
std::string stream_result = ss.str();
// emit to a buffer:
std::string str_result = ryml::emitrs_yaml<std::string>(tree);
// can emit to any given buffer:
char buf[1024];
ryml::csubstr buf_result = ryml::emit_yaml(tree, buf);
// now check
CHECK(buf_result == expected_result);
CHECK(str_result == expected_result);
CHECK(stream_result == expected_result);

//------------------------------------------------------------------
// UTF8
ryml::Tree langs = ryml::parse_in_arena(R"(
en: Planet (Gas)
fr: Planète (Gazeuse)
ru: Планета (Газ)
ja: 惑星(ガス)
zh: 行星(气体)
# UTF8 decoding only happens in double-quoted strings,
# as per the YAML standard
decode this: "\u263A \xE2\x98\xBA"
and this as well: "\u2705 \U0001D11E"
not decoded: '\u263A \xE2\x98\xBA'
neither this: '\u2705 \U0001D11E'
)");
// in-place UTF8 just works:
CHECK(langs["en"].val() == "Planet (Gas)");
CHECK(langs["fr"].val() == "Planète (Gazeuse)");
CHECK(langs["ru"].val() == "Планета (Газ)");
CHECK(langs["ja"].val() == "惑星(ガス)");
CHECK(langs["zh"].val() == "行星(气体)");
// and \x \u \U codepoints are decoded, but only when they appear
// inside double-quoted strings, as dictated by the YAML
// standard:
CHECK(langs["decode this"].val() == "☺ ☺");
CHECK(langs["and this as well"].val() == "✅ 𝄞");
CHECK(langs["not decoded"].val() == "\\u263A \\xE2\\x98\\xBA");
CHECK(langs["neither this"].val() == "\\u2705 \\U0001D11E");


//------------------------------------------------------------------
// Getting the location of nodes in the source:
//
// Location tracking is opt-in:
ryml::Parser parser(ryml::ParserOptions().locations(true));
// Now the parser will start by building the accelerator structure:
ryml::Tree tree2 = parser.parse_in_arena("expected.yml", expected_result);
// ... and use it when querying
ryml::Location loc = parser.location(tree2["bar"][1]);
CHECK(parser.location_contents(loc).begins_with("30"));
CHECK(loc.line == 3u);
CHECK(loc.col == 4u);

Using ryml in your project

Package managers

ryml is available in most package managers (thanks to all the contributors!) and linux distributions. But please be aware: those packages are maintained downstream of this repository, so if you have issues with the package, file a report with the respective maintainer.

Here's a quick roundup (not maintained):

Although package managers are very useful for quickly getting up to speed, the advised way is still to bring ryml as a submodule of your project, building both together. This makes it easy to track any upstream changes in ryml. Also, ryml is small and quick to build, so there's not much of a cost for building it with your project.

Single header file

ryml is provided chiefly as a cmake library project, but it can also be used as a single header file, and there is a tool to amalgamate the code into a single header file. The amalgamated header file is provided with each release, but you can also generate a customized file suiting your particular needs (or commit):

[user@host rapidyaml]$ python3 tools/amalgamate.py -h
usage: amalgamate.py [-h] [--c4core | --no-c4core] [--fastfloat | --no-fastfloat] [--stl | --no-stl] [output]

positional arguments:
  output          output file. defaults to stdout

optional arguments:
  -h, --help      show this help message and exit
  --c4core        amalgamate c4core together with ryml. this is the default.
  --no-c4core     amalgamate c4core together with ryml. the default is --c4core.
  --fastfloat     enable fastfloat library. this is the default.
  --no-fastfloat  enable fastfloat library. the default is --fastfloat.
  --stl           enable stl interop. this is the default.
  --no-stl        enable stl interop. the default is --stl.

The amalgamated header file contains all the function declarations and definitions. To use it in the project, #include the header at will in any header or source file in the project, but in one source file, and only in that one source file, #define the macro RYML_SINGLE_HDR_DEFINE_NOW before including the header. This will enable the function definitions. For example:

// foo.h
#include <ryml_all.hpp>

// foo.cpp
// ensure that foo.h is not included before this define!
#define RYML_SINGLE_HDR_DEFINE_NOW
#include <ryml_all.hpp>

If you wish to package the single header into a shared library, then you will need to define the preprocessor symbol RYML_SHARED during compilation.

As a library

The single header file is a good approach to quickly try the library, but if you wish to make good use of CMake and its tooling ecosystem, (and get better compile times), then ryml has you covered.

As with any other cmake library, you have the option to integrate ryml into your project's build setup, thereby building ryml together with your project, or -- prior to configuring your project -- you can have ryml installed either manually or through package managers.

Currently cmake is required to build ryml; we recommend a recent cmake version, at least 3.13.

Note that ryml uses submodules. Take care to use the --recursive flag when cloning the repo, to ensure ryml's submodules are checked out as well:

git clone --recursive https://github.com/biojppm/rapidyaml

If you omit --recursive, after cloning you will have to do git submodule update --init --recursive to ensure ryml's submodules are checked out.

Quickstart samples

These samples show different ways of getting ryml into your application. All the samples use the same quickstart executable source, but are built in different ways, showing several alternatives to integrate ryml into your project. We also encourage you to refer to the quickstart source itself, which extensively covers most of the functionality that you may want out of ryml.

Each sample brings a run.sh script with the sequence of commands required to successfully build and run the application (this is a bash script and runs in Linux and MacOS, but it is also possible to run in Windows via Git Bash or the WSL). Click on the links below to find out more about each sample:

Sample name ryml is part of build? cmake file commands
singleheader yes
ryml brought as a single header file,
not as a library
CMakeLists.txt run.sh
singleheaderlib yes
ryml brought as a library
but from the single header file
CMakeLists.txt run_shared.sh (shared library)
run_static.sh (static library)
add_subdirectory yes CMakeLists.txt run.sh
fetch_content yes CMakeLists.txt run.sh
find_package no
needs prior install or package
CMakeLists.txt run.sh

CMake build settings for ryml

The following cmake variables can be used to control the build behavior of ryml:

  • RYML_WITH_TAB_TOKENS=ON/OFF. Enable/disable support for tabs as valid container tokens after : and -. Defaults to OFF, because this may cost up to 10% in processing time.
  • RYML_DEFAULT_CALLBACKS=ON/OFF. Enable/disable ryml's default implementation of error and allocation callbacks. Defaults to ON.
  • RYML_DEFAULT_CALLBACK_USES_EXCEPTIONS=ON/OFF - Enable/disable the same-named macro, which will make the default error handler provided by ryml throw a std::runtime_error exception.
  • RYML_USE_ASSERT - enable assertions in the code regardless of build type. This is disabled by default. Failed assertions will trigger a call to the error callback.
  • RYML_STANDALONE=ON/OFF. ryml uses c4core, a C++ library with low-level multi-platform utilities for C++. When RYML_STANDALONE=ON, c4core is incorporated into ryml as if it is the same library. Defaults to ON.
  • RYML_INSTALL=ON/OFF. enable/disable install target. Defaults to ON.

If you're developing ryml or just debugging problems with ryml itself, the following cmake variables can be helpful:

  • RYML_DEV=ON/OFF: a bool variable which enables development targets such as unit tests, benchmarks, etc. Defaults to OFF.
  • RYML_DBG=ON/OFF: a bool variable which enables verbose prints from parsing code; can be useful to figure out parsing problems. Defaults to OFF.

Forcing ryml to use a different c4core version

ryml is strongly coupled to c4core, and this is reinforced by the fact that c4core is a submodule of the current repo. However, it is still possible to use a c4core version different from the one in the repo (of course, only if there are no incompatibilities between the versions). You can find out how to achieve this by looking at the custom_c4core sample.


Other languages

One of the aims of ryml is to provide an efficient YAML API for other languages. JavaScript is fully available, and there is already a cursory implementation for Python using only the low-level API. After ironing out the general approach, other languages are likely to follow (all of this is possible because we're using SWIG, which makes it easy to do so).

JavaScript

A JavaScript+WebAssembly port is available, compiled through emscripten.

Python

(Note that this is a work in progress. Additions will be made and things will be changed.) With that said, here's an example of the Python API:

import ryml

# ryml cannot accept strings because it does not take ownership of the
# source buffer; only bytes or bytearrays are accepted.
src = b"{HELLO: a, foo: b, bar: c, baz: d, seq: [0, 1, 2, 3]}"

def check(tree):
    # for now, only the index-based low-level API is implemented
    assert tree.size() == 10
    assert tree.root_id() == 0
    assert tree.first_child(0) == 1
    assert tree.next_sibling(1) == 2
    assert tree.first_sibling(5) == 2
    assert tree.last_sibling(1) == 5
    # use bytes objects for queries
    assert tree.find_child(0, b"foo") == 1
    assert tree.key(1) == b"foo")
    assert tree.val(1) == b"b")
    assert tree.find_child(0, b"seq") == 5
    assert tree.is_seq(5)
    # to loop over children:
    for i, ch in enumerate(ryml.children(tree, 5)):
        assert tree.val(ch) == [b"0", b"1", b"2", b"3"][i]
    # to loop over siblings:
    for i, sib in enumerate(ryml.siblings(tree, 5)):
        assert tree.key(sib) == [b"HELLO", b"foo", b"bar", b"baz", b"seq"][i]
    # to walk over all elements
    visited = [False] * tree.size()
    for n, indentation_level in ryml.walk(tree):
        # just a dumb emitter
        left = "  " * indentation_level
        if tree.is_keyval(n):
           print("{}{}: {}".format(left, tree.key(n), tree.val(n))
        elif tree.is_val(n):
           print("- {}".format(left, tree.val(n))
        elif tree.is_keyseq(n):
           print("{}{}:".format(left, tree.key(n))
        visited[inode] = True
    assert False not in visited
    # NOTE about encoding!
    k = tree.get_key(5)
    print(k)  # '<memory at 0x7f80d5b93f48>'
    assert k == b"seq"               # ok, as expected
    assert k != "seq"                # not ok - NOTE THIS! 
    assert str(k) != "seq"           # not ok
    assert str(k, "utf8") == "seq"   # ok again

# parse immutable buffer
tree = ryml.parse_in_arena(src)
check(tree) # OK

# parse mutable buffer.
# requires bytearrays or objects offering writeable memory
mutable = bytearray(src)
tree = ryml.parse_in_place(mutable)
check(tree) # OK

As expected, the performance results so far are encouraging. In a timeit benchmark compared against PyYaml and ruamel.yaml, ryml parses quicker by generally 100x and up to 400x:

+----------------------------------------+-------+----------+----------+-----------+
| style_seqs_blck_outer1000_inner100.yml | count | time(ms) | avg(ms)  | avg(MB/s) |
+----------------------------------------+-------+----------+----------+-----------+
| parse:RuamelYamlParse                  |     1 | 4564.812 | 4564.812 |     0.173 |
| parse:PyYamlParse                      |     1 | 2815.426 | 2815.426 |     0.280 |
| parse:RymlParseInArena                 |    38 |  588.024 |   15.474 |    50.988 |
| parse:RymlParseInArenaReuse            |    38 |  466.997 |   12.289 |    64.202 |
| parse:RymlParseInPlace                 |    38 |  579.770 |   15.257 |    51.714 |
| parse:RymlParseInPlaceReuse            |    38 |  462.932 |   12.182 |    64.765 |
+----------------------------------------+-------+----------+----------+-----------+

(Note that the parse timings above are somewhat biased towards ryml, because it does not perform any type conversions in Python-land: return types are merely memoryviews to the source buffer, possibly copied to the tree's arena).

As for emitting, the improvement can be as high as 3000x:

+----------------------------------------+-------+-----------+-----------+-----------+
| style_maps_blck_outer1000_inner100.yml | count |  time(ms) |  avg(ms)  | avg(MB/s) |
+----------------------------------------+-------+-----------+-----------+-----------+
| emit_yaml:RuamelYamlEmit               |     1 | 18149.288 | 18149.288 |     0.054 |
| emit_yaml:PyYamlEmit                   |     1 |  2683.380 |  2683.380 |     0.365 |
| emit_yaml:RymlEmitToNewBuffer          |    88 |   861.726 |     9.792 |    99.976 |
| emit_yaml:RymlEmitReuse                |    88 |   437.931 |     4.976 |   196.725 |
+----------------------------------------+-------+-----------+-----------+-----------+

YAML standard conformance

ryml is feature complete with regards to the YAML specification. All the YAML features are well covered in the unit tests, and expected to work, unless in the exceptions noted below.

Of course, there are many dark corners in YAML, and there certainly can appear cases which ryml fails to parse. Your bug reports or pull requests are very welcome.

See also the roadmap for a list of future work.

Known limitations

ryml deliberately makes no effort to follow the standard in the following situations:

  • ryml's tree does NOT accept containers are as mapping keys: keys must be scalars. HOWEVER, this is a limitation only of the tree. The event-based parser engine DOES parse container keys. The parser engine is the result of a recent refactor and its usage is meant to be used by other programming languages to create their native data-structures. This engine is fully tested and fully conformant (other than the general error permissiveness noted below). But because it is recent, it is still undocumented, and it requires some API cleanup before being ready for isolated use. Please get in touch if you are interested in integrating the event-based parser engine without the standalone ryml::parse_*()
  • Tab characters after : and - are not accepted tokens, unless ryml is compiled with the macro RYML_WITH_TAB_TOKENS. This requirement exists because checking for tabs introduces branching into the parser's hot code and in some cases costs as much as 10% in parsing time.
  • Non-unique map keys are allowed. Enforcing key uniqueness in the parser or in the tree would cause log-linear parsing complexity (for root children on a mostly flat tree), and would increase code size through added structural, logical and cyclomatic complexity. So enforcing uniqueness in the parser would hurt users who may not care about it (they may not care either because non-uniqueness is OK for their use case, or because it is impossible to occur). On the other hand, any user who requires uniqueness can easily enforce it by doing a post-parse walk through the tree. So choosing to not enforce key uniqueness adheres to the spirit of "don't pay for what you don't use".
  • %YAML directives have no effect and are ignored.
  • %TAG directives are limited to a default maximum of 4 instances per Tree. To increase this maximum, define the preprocessor symbol RYML_MAX_TAG_DIRECTIVES to a suitable value. This arbitrary limit reflects the usual practice of having at most 1 or 2 tag directives; also, be aware that this feature is under consideration for removal in YAML 1.3.
  • ryml tends to be on the permissive side in several cases where the YAML standard dictates that there should be an error; in many of these cases, ryml will tolerate the input. This may be good or bad, but in any case is being improved on, meaning ryml will grow progressively less tolerant of YAML errors in the coming releases. So we strongly suggest to stay away from those dark corners of YAML which are generally a source of problems; this is good practice anyway.

If you do run into trouble and would like to investigate conformance of your YAML code, beware of existing online YAML linters, many of which are not fully conformant. Instead, try using https://play.yaml.io, an amazing tool which lets you dynamically input your YAML and continuously see the results from all the existing parsers (kudos to @ingydotnet and the people from the YAML test suite). And of course, if you detect anything wrong with ryml, please open an issue so that we can improve.

Test suite status

As part of its CI testing, ryml uses the YAML test suite. This is an extensive set of reference cases covering the full YAML spec. Each of these cases have several subparts:

  • in-yaml: mildly, plainly or extremely difficult-to-parse YAML
  • in-json: equivalent JSON (where possible/meaningful)
  • out-yaml: equivalent standard YAML
  • emit-yaml: equivalent standard YAML
  • events: reference results (ie, expected tree)

When testing, ryml parses each of the 4 yaml/json parts, then emits the parsed tree, then parses the emitted result and verifies that emission is idempotent, ie that the emitted result is semantically the same as its input without any loss of information. To ensure consistency, this happens over four levels of parse/emission pairs. And to ensure correctness, each of the stages is compared against the events spec from the test, which constitutes the reference. The tests also check for equality between the reference events in the test case and the events emitted by ryml from the data tree parsed from the test case input. All of this is then carried out combining several variations: both unix \n vs windows \r\n line endings, emitting to string, file or streams, which results in ~250 tests per case part. With multiple parts per case and ~400 reference cases in the test suite, this makes over several hundred thousand individual tests to which ryml is subjected, which are added to the unit tests in ryml, which also employ the same extensive combinatorial approach.

Also, note that in their own words, the tests from the YAML test suite contain a lot of edge cases that don't play such an important role in real world examples. And yet, despite the extreme focus of the test suite, currently ryml only fails a minor fraction of the test cases, mostly related with the deliberate limitations noted above. Other than those limitations, by far the main issue with ryml is that several standard-mandated parse errors fail to materialize. For the up-to-date list of ryml failures in the test-suite, refer to the list of known exceptions from ryml's test suite runner, which is used as part of ryml's CI process.


Alternative libraries

Why this library? Because none of the existing libraries was quite what I wanted. When I started this project in 2018, I was aware of these two alternative C/C++ libraries:

  • libyaml. This is a bare C library. It does not create a representation of the data tree, so I don't see it as practical. My initial idea was to wrap parsing and emitting around libyaml's convenient event handling, but to my surprise I found out it makes heavy use of allocations and string duplications when parsing. I briefly pondered on sending PRs to reduce these allocation needs, but not having a permanent tree to store the parsed data was too much of a downside.
  • yaml-cpp. This library may be full of functionality, but is heavy on the use of node-pointer-based structures like std::map, allocations, string copies, polymorphism and slow C++ stream serializations. This is generally a sure way of making your code slower, and strong evidence of this can be seen in the benchmark results above.

Recently libfyaml appeared. This is a newer C library, fully conformant to the YAML standard with an amazing 100% success in the test suite; it also offers the tree as a data structure. As a downside, it does not work in Windows, and it is also multiple times slower parsing and emitting.

When performance and low latency are important, using contiguous structures for better cache behavior and to prevent the library from trampling caches, parsing in place and using non-owning strings is of central importance. Hence this Rapid YAML library which, with minimal compromise, bridges the gap from efficiency to usability. This library takes inspiration from RapidJSON and RapidXML.


License

ryml is permissively licensed under the MIT license.

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Rapid YAML - a library to parse and emit YAML, and do it fast.

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