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Update dependency com.palmergames.bukkit.towny:towny to v0.100.2.0 #43
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Update dependency com.palmergames.bukkit.towny:towny to v0.100.1.14
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Update dependency com.palmergames.bukkit.towny:towny to v0.100.1.15
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Update dependency com.palmergames.bukkit.towny:towny to v0.100.1.14
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Update dependency com.palmergames.bukkit.towny:towny to v0.100.1.16
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Update dependency com.palmergames.bukkit.towny:towny to v0.100.1.15
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Update dependency com.palmergames.bukkit.towny:towny to v0.100.1.16
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Update dependency com.palmergames.bukkit.towny:towny to v0.100.1.19
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Renovate Ignore NotificationBecause you closed this PR without merging, Renovate will ignore this update ( If you accidentally closed this PR, or if you changed your mind: rename this PR to get a fresh replacement PR. |
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This PR contains the following updates:
0.100.0.18
->0.100.2.0
Release Notes
TownyAdvanced/Towny (com.palmergames.bukkit.towny:towny)
v0.100.2.0
: for MC 1.16.* & 1.17.* & 1.18.* & 1.19.* & 1.20.*Compare Source
Towny Advanced 0.100.2.0
Release contains:
Towny 0.100.2.0
TownyChat 0.115
➕ Added (23)
➕ Automatic Config Edits (1)
✨ Command Changes (5)
📕 Config Changes (9)
🔑 Permission Node Changes (6)
💻 API Changes (6)
🔧 Fixed (31)
🔧 Fixed Regressions(8)
🔧 Refactors(25)
🌏 Language Updates (0)
🌏 Dependency Updates (10)
👽 Placeholder Updates (1)
💬 TownyChat Changes (1)
Towny Sponsors
I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.
If you want to support the developer, become a sponsor.
(It's just like Patreon but instead 100% of your support goes to the developer.)Plus there are Sponsor Plugins!
Questions
Placeholders
⏬ Download available as a .zip file in the Assets section below:
v0.100.1.24
: for MC 1.16.* & 1.17.* & 1.18.* & 1.19.* & 1.20.*Compare Source
Cumulative changes since 0.100.1.0
0.100.1.23
0.100.1.22
meaning that any rule applicable to /town claim is also applicable here.
0.100.1.21
0.100.1.20
build, destroy, switch, itemuse to on. This will affect the newest claims first and progress until the first claims made are opened up
right before the max_duration_hours have passed. When a town has more claims than max_duration_hours, multiple plots will be opened up
each hour, ie: 500 claims and 72 max hours = 7 claims per hour.
plots opening up, ie: 36 claims and 72 max hours = 1 claim every 2 hours.
0.100.1.19
as well as a message telling them not to move if movement_cancels_spawn_warmup is true.
0.100.1.18
0.100.1.17
0.100.1.16
0.100.1.15
0.100.1.14
0.100.1.13
0.100.1.12
0.100.1.11
0.100.1.10
0.100.1.9
0.100.1.8
0.100.1.7
0.100.1.6
0.100.1.5
0.100.1.4
0.100.1.3
0.100.1.2
0.100.1.1
Towny Sponsors
I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.
If you want to support the developer, become a sponsor.
(It's just like Patreon but instead 100% of your support goes to the developer.)Plus there are Sponsor Plugins!
Questions
Placeholders
⏬ Download available as a .jar file in the Assets section below:
v0.100.1.23
: for MC 1.16.* & 1.17.* & 1.18.* & 1.19.* & 1.20.*Compare Source
Cumulative changes since 0.100.1.0
0.100.1.22
meaning that any rule applicable to /town claim is also applicable here.
Configuration
📅 Schedule: Branch creation - "on monday" (UTC), Automerge - At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.
This PR has been generated by Mend Renovate. View repository job log here.