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- Fix events running in async. - Add onLogin message warning of ruin status. - Fix ruined towns still paying upkeep. - Somehow they are not storing the hasUpkeep=false when their mayor is set to NPC. - Add some more language strings. - Move delete message to centralized removeTown() method. - Add remaining hours to the Town status screen. - Moved the config section to above the war section. - Town ruining is not dependant on war being used at all.
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