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Batch of updates and fixes for 2.0.0 (#188)
* Point python_grabber to andreaschiavinato * Added summary of histogram * Backport changes from linux branch * Improved pyright and formatters usage * Config updates * Fix links * Disable next/previous while delaying * proper `is_running` variable * Fix loading and clearing of start image * Rename "already_running" to "already_open" * Fix delay intervals * Add support for start image pause time * Default to MediaCapture's d3d * Re-enable buttons after delay * Beta 1 (feature-freeze, bugfixes only)
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# Install and Build instructions | ||
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## Requirements | ||
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### Windows | ||
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- Microsoft Visual C++ 14.0 or greater may be required to build the executable. Get it with [Microsoft C++ Build Tools](https://visualstudio.microsoft.com/visual-cpp-build-tools/). | ||
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### All platforms | ||
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- [Python](https://www.python.org/downloads/) 3.9+. | ||
- [Node](https://nodejs.org) is optional, but required for complete linting. | ||
- Alternatively you can install the [pyright python wrapper](https://pypi.org/project/pyright/) which has a bit of an overhead delay. | ||
- [VSCode](https://code.visualstudio.com/Download) is not required, but highly recommended. | ||
- Everything already configured in the workspace, including Run (F5) and Build (Ctrl+Shift+B) commands, default shell, and recommended extensions. | ||
- [PyCharm](https://www.jetbrains.com/pycharm/) is also a good Python IDE, but nothing is configured. If you are a PyCharm user, feel free to open a PR with all necessary workspace configurations! | ||
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## Install and Build steps | ||
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- Read [requirements.txt](/scripts/requirements.txt) for more information on how to install, run and build the python code. | ||
- Run `./scripts/install.ps1` to install all dependencies. | ||
- Run the app directly with `./scripts/start.ps1 [--auto-controlled]`. | ||
- Or debug by pressing `F5` in VSCode | ||
- Run `./scripts/build.ps1` or press `CTRL+Shift+B` in VSCode to build an executable. | ||
- Recompile resources after modifications by running `./scripts/compile_resources.ps1`. |
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