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Update torqueMacOSconfigs.cmake
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simplify macos configuration

now sdl and openal no longer complain about multiple rpaths
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marauder2k7 committed Aug 3, 2024
1 parent d62b40a commit 7177e49
Showing 1 changed file with 0 additions and 112 deletions.
112 changes: 0 additions & 112 deletions Tools/CMake/torqueMacOSconfigs.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -4,98 +4,10 @@ enable_language(OBJC)
enable_language(OBJCXX)
enable_language(CXX)

find_program(XCODEBUILD_EXECUTABLE xcodebuild)
execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -version -sdk macosx Path
OUTPUT_VARIABLE XCODE_SDK_ROOT_DIR
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)

set(XCODE_SDK_ROOT_DIR "${XCODE_SDK_ROOT_DIR}" CACHE INTERNAL "")
# Specify the location or name of the platform SDK to be used in CMAKE_OSX_SYSROOT.
set(CMAKE_OSX_SYSROOT "${XCODE_SDK_ROOT_DIR}" CACHE INTERNAL "")

if (NOT DEFINED CMAKE_DEVELOPER_ROOT AND NOT CMAKE_GENERATOR MATCHES "Xcode")
get_filename_component(PLATFORM_SDK_DIR ${XCODE_SDK_ROOT_DIR} PATH)
get_filename_component(CMAKE_DEVELOPER_ROOT ${PLATFORM_SDK_DIR} PATH)
if (NOT EXISTS "${CMAKE_DEVELOPER_ROOT}")
message(FATAL_ERROR "Invalid CMAKE_DEVELOPER_ROOT: ${CMAKE_DEVELOPER_ROOT} does not exist.")
endif()
endif()

# Find (Apple's) libtool.
if(DEFINED BUILD_LIBTOOL)
# Environment variables are always preserved.
set(ENV{_BUILD_LIBTOOL} "${BUILD_LIBTOOL}")
elseif(DEFINED ENV{_BUILD_LIBTOOL})
set(BUILD_LIBTOOL "$ENV{_BUILD_LIBTOOL}")
elseif(NOT DEFINED BUILD_LIBTOOL)
execute_process(COMMAND xcrun -sdk ${XCODE_SDK_ROOT_DIR} -find libtool
OUTPUT_VARIABLE BUILD_LIBTOOL
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
endif()

get_property(languages GLOBAL PROPERTY ENABLED_LANGUAGES)
foreach(lang ${languages})
set(CMAKE_${lang}_CREATE_STATIC_LIBRARY "${BUILD_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> " CACHE INTERNAL "")
endforeach()

set(CMAKE_FRAMEWORK_PATH "/Applications/XCode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks")
set(CMAKE_MODULE_LINKER_FLAGS "-rpath @executable_path/../Frameworks -rpath @loader_path/../Frameworks")
set(CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/../Frameworks -rpath @loader_path/../Frameworks")
set(CMAKE_INSTALL_NAME_DIR "@rpath")
set(CMAKE_FIND_FRAMEWORK FIRST)
# minimum for multi arch build is 11.
set(CMAKE_OSX_DEPLOYMENT_TARGET "11" CACHE STRING "" FORCE)
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64" CACHE STRING "" FORCE)
set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET[arch=arm64] "11.0" CACHE STRING "arm 64 minimum deployment target" FORCE)
set(CMAKE_XCODE_ATTRIBUTE_SDKROOT macosx)
set(CMAKE_SYSTEM_NAME Darwin)

set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)

set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
set(CMAKE_SHARED_MODULE_PREFIX "lib")
set(CMAKE_SHARED_MODULE_SUFFIX ".so")

set(CMAKE_C_COMPILER_TARGET x86_64-arm64-apple-macosx11)
set(CMAKE_CXX_COMPILER_TARGET x86_64-arm64-apple-macosx11)
set(CMAKE_ASM_COMPILER_TARGET x86_64-arm64-apple-macosx11)

set(CMAKE_C_COMPILER_ABI ELF)
set(CMAKE_CXX_COMPILER_ABI ELF)
set(CMAKE_C_HAS_ISYSROOT 1)
set(CMAKE_CXX_HAS_ISYSROOT 1)
set(CMAKE_MODULE_EXISTS 1)
set(CMAKE_DL_LIBS "")
set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
set(CMAKE_MACOSX_BUNDLE YES)
set(OBJC_VARS "-fobjc-abi-version=2 -DOBJC_OLD_DISPATCH_PROTOTYPES=0")

set(CMAKE_OBJC_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJC_FLAGS}")
set(CMAKE_OBJC_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJC_FLAGS_DEBUG}")
set(CMAKE_OBJC_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJC_FLAGS_MINSIZEREL}")
set(CMAKE_OBJC_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJC_FLAGS_RELWITHDEBINFO}")
set(CMAKE_OBJC_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJC_FLAGS_RELEASE}")
set(CMAKE_OBJCXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJCXX_FLAGS}")
set(CMAKE_OBJCXX_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJCXX_FLAGS_DEBUG}")
set(CMAKE_OBJCXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJCXX_FLAGS_MINSIZEREL}")
set(CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO}")
set(CMAKE_OBJCXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJCXX_FLAGS_RELEASE}")
set(CMAKE_OBJC_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJC_LINK_FLAGS}")
set(CMAKE_OBJCXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJCXX_LINK_FLAGS}")

set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -Wl,-headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -Wl,-headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".tbd" ".dylib" ".so" ".a")

if(CMAKE_OSX_ARCHITECTURES MATCHES "((^|;|, )(arm64|arm64e|x86_64))+")
set(CMAKE_C_SIZEOF_DATA_PTR 8)
Expand All @@ -111,25 +23,6 @@ else()
set(CMAKE_SYSTEM_PROCESSOR "arm")
endif()

if(DEFINED CMAKE_INSTALL_NAME_TOOL)
# Environment variables are always preserved.
set(ENV{_CMAKE_INSTALL_NAME_TOOL} "${CMAKE_INSTALL_NAME_TOOL}")
elseif(DEFINED ENV{_CMAKE_INSTALL_NAME_TOOL})
set(CMAKE_INSTALL_NAME_TOOL "$ENV{_CMAKE_INSTALL_NAME_TOOL}")
elseif(NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
execute_process(COMMAND xcrun -sdk ${XCODE_SDK_ROOT_DIR} -find install_name_tool
OUTPUT_VARIABLE CMAKE_INSTALL_NAME_TOOL_INT
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
set(CMAKE_INSTALL_NAME_TOOL ${CMAKE_INSTALL_NAME_TOOL_INT} CACHE INTERNAL "")
endif()

# Only create a single Xcode project file
set(CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY TRUE)
# Add all libraries to project link phase (lets Xcode handle linking)
set(CMAKE_XCODE_LINK_BUILD_PHASE_MODE KNOWN_LOCATION)
set(CMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks")

# Enable codesigning with secure timestamp when not in Debug configuration (required for Notarization)
set(CMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS[variant=Release] "--timestamp")
set(CMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS[variant=RelWithDebInfo] "--timestamp")
Expand Down Expand Up @@ -157,9 +50,4 @@ set(THREADS_PREFER_PTHREAD_FLAG ON)
set(CMAKE_MACOSX_RPATH 1)
set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")

# Debug configuration for quicker debug builds
set(CMAKE_XCODE_ATTRIBUTE_LINKER_DISPLAYS_MANGLED_NAMES[variant=Debug] YES)
set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH[variant=Debug] YES)
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_TESTABILITY[variant=Debug] YES)

endif(APPLE)

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