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Google Cloud Platform C++ Client Libraries

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This repository contains idiomatic C++ client libraries for the following Google Cloud Platform services.

See each library's README.md file for more information about:

  • Where to find the documentation for the library and the service.
  • How to get started using the library.
  • How to incorporate the library into your build system.
  • The library's support status if not Generally Available (GA); unless noted in a library's README.md, these libraries are all GA and supported by Google.

NOTE: This repo and these libraries do not follow Semantic Versioning.

Supported Platforms

  • Windows, macOS, Linux
  • C++11 (and higher) compilers (we test with GCC >= 4.9, Clang >= 3.8, and MSVC >= 2019)
  • Environments with or without exceptions
  • Bazel and CMake builds

Quickstart

Each library (linked above) contains a directory named quickstart/ that's intended to help you get up and running in a matter of minutes. This quickstart/ directory contains a minimal "Hello World" program demonstrating how to use the library, along with minimal build files for common build systems, such as CMake and Bazel.

As an example, the following code snippet, taken from Google Cloud Storage, should give you a taste of what it's like to use one of these C++ libraries.

#include "google/cloud/storage/client.h"
#include <iostream>

int main(int argc, char* argv[]) {
  if (argc != 2) {
    std::cerr << "Missing bucket name.\n";
    std::cerr << "Usage: quickstart <bucket-name>\n";
    return 1;
  }
  std::string const bucket_name = argv[1];

  // Create aliases to make the code easier to read.
  namespace gcs = google::cloud::storage;

  // Create a client to communicate with Google Cloud Storage. This client
  // uses the default configuration for authentication and project id.
  google::cloud::StatusOr<gcs::Client> client =
      gcs::Client::CreateDefaultClient();
  if (!client) {
    std::cerr << "Failed to create Storage Client, status=" << client.status()
              << "\n";
    return 1;
  }

  auto writer = client->WriteObject(bucket_name, "quickstart.txt");
  writer << "Hello World!";
  writer.Close();
  if (writer.metadata()) {
    std::cout << "Successfully created object: " << *writer.metadata() << "\n";
  } else {
    std::cerr << "Error creating object: " << writer.metadata().status()
              << "\n";
    return 1;
  }

  auto reader = client->ReadObject(bucket_name, "quickstart.txt");
  std::string contents{std::istreambuf_iterator<char>{reader}, {}};
  std::cout << contents << "\n";

  return 0;
}

Contributing changes

See CONTRIBUTING.md for details on how to contribute to this project, including how to build and test your changes as well as how to properly format your code.

Licensing

Apache 2.0; see LICENSE for details.

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