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Remove 0.8.x deprecated classes and upgrade code
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Original file line number | Diff line number | Diff line change |
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Storage Format Changelog | ||
========================== | ||
The format version is found as [Terrain3DStorage.version](../api/class_terrain3dstorage.rst#class-terrain3dstorage-property-version) and visible in the inspector under `Storage/Version`. | ||
The format version is found as [Terrain3DStorage.version](../api/class_terrain3dstorage.rst#class-terrain3dstorage-property-version) and visible in the inspector under `Storage/Version`. This version is different from the plugin version, shown at the top of the inspector. | ||
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* 0.842 - Control map changed from FORMAT_RGB to 32-bit packed integer (encoded in FORMAT_RF) [#234](https://github.com/TokisanGames/Terrain3D/pull/234/) | ||
* 0.841 - Colormap painted/stored as srgb and converted to linear in the shader (prev painted/stored as linear). [64dc3e4](https://github.com/TokisanGames/Terrain3D/commit/64dc3e4b5e71c11ac3f2cd4fedf9aeb7d235f45c) | ||
* 0.84 - Separated material processing from Storage as a `Terrain3DMaterial` resource. [#224](https://github.com/TokisanGames/Terrain3D/pull/224/) | ||
* 0.83 - Separated Surfaces (textures) from Storage as a `Terrain3DTextureList` resource. [#188](https://github.com/TokisanGames/Terrain3D/pull/188/) | ||
* 0.8 - Initial version | ||
* 0.8 - Initial version | ||
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Note in plugin v0.9.1 the deprecated code to upgrade 0.8x storage versions was removed. To upgrade your Terrain3DStorage to 0.9.1+ load it in 0.8.4 or 0.9.0 and save it. |
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