v2.0.0-beta2
Pre-release
Pre-release
- Read and write support for HPS files found in Super Smash Bros. Melee and Kirby Airride.
- Read and write support for 16-bit and 8-bit PCM audio in BRSTM, BCSTM and BFSTM files.
- Read and write support for BCSTM and BFSTM files with arbitrary endianness.
- Read and write support for LWAV files. (WAVE files containing a "smpl" chunk with loop points).
- CLI: Allow specifying audio codec.
- Make GC DSP-ADPCM encoding fully accurate to the newest official implementation.
- Make audio format classes immutable.
- Add tests for audio formats.
- Add 010 Editor binary templates for BRSTM, BCSTM, BFSTM, and HPS formats.
- Create long-running tests for reading and rebuilding existing audio containers.