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Fix: Toxin Tractor Model Scrap Stages #820

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Aug 6, 2022
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53 changes: 27 additions & 26 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini
Original file line number Diff line number Diff line change
Expand Up @@ -17109,15 +17109,16 @@ Object Chem_GLAVehicleToxinTruck
;UpgradeCameo4 = NONE
;UpgradeCameo5 = NONE

; Patch104p @bugfix commy2 05/08/2022 Fix scrap models.
Draw = W3DTruckDraw ModuleTag_01
OkToChangeModelColor = Yes

DefaultConditionState
Model = UVToxinTrk
Turret = Turret
TurretPitch = TurretEL
ShowSubObject = Turret
HideSubObject = TurretUP01 TurretUP02
ShowSubObject = Turret ToxTanks00 HouseColor01
HideSubObject = TurretUP01 TurretUP02 ToxTanks01 HouseColor02 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponA
WeaponLaunchBone = PRIMARY WeaponA
WeaponFireFXBone = SECONDARY Spigot
Expand Down Expand Up @@ -17154,8 +17155,8 @@ Object Chem_GLAVehicleToxinTruck
ConditionState = WEAPONSET_CRATEUPGRADE_ONE
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
End
Expand All @@ -17164,17 +17165,17 @@ Object Chem_GLAVehicleToxinTruck
ConditionState = USING_WEAPON_B WEAPONSET_CRATEUPGRADE_ONE
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
ParticleSysBone = none AnthraxPuddleContinuous
END
ConditionState = USING_WEAPON_B WEAPONSET_PLAYER_UPGRADE WEAPONSET_CRATEUPGRADE_ONE
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
ParticleSysBone = none AnthraxGammaPuddleContinuous
Expand All @@ -17184,8 +17185,8 @@ Object Chem_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
End
Expand All @@ -17197,8 +17198,8 @@ Object Chem_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
ParticleSysBone = none AnthraxPuddleContinuous
Expand All @@ -17207,8 +17208,8 @@ Object Chem_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
ParticleSysBone = none AnthraxGammaPuddleContinuous
Expand All @@ -17218,8 +17219,8 @@ Object Chem_GLAVehicleToxinTruck
ConditionState = WEAPONSET_CRATEUPGRADE_TWO
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
End
Expand All @@ -17228,17 +17229,17 @@ Object Chem_GLAVehicleToxinTruck
ConditionState = USING_WEAPON_B WEAPONSET_CRATEUPGRADE_TWO
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
ParticleSysBone = none AnthraxPuddleContinuous
END
ConditionState = USING_WEAPON_B WEAPONSET_PLAYER_UPGRADE WEAPONSET_CRATEUPGRADE_TWO
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
ParticleSysBone = none AnthraxGammaPuddleContinuous
Expand All @@ -17248,8 +17249,8 @@ Object Chem_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
End
Expand All @@ -17261,8 +17262,8 @@ Object Chem_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
ParticleSysBone = none AnthraxPuddleContinuous
Expand All @@ -17271,8 +17272,8 @@ Object Chem_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
ParticleSysBone = none AnthraxGammaPuddleContinuous
Expand Down
53 changes: 27 additions & 26 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini
Original file line number Diff line number Diff line change
Expand Up @@ -18463,15 +18463,16 @@ Object Demo_GLAVehicleToxinTruck
;UpgradeCameo4 = NONE
;UpgradeCameo5 = NONE

; Patch104p @bugfix commy2 05/08/2022 Fix scrap models.
Draw = W3DTruckDraw ModuleTag_01
OkToChangeModelColor = Yes

DefaultConditionState
Model = UVToxinTrk
Turret = Turret
TurretPitch = TurretEL
ShowSubObject = Turret
HideSubObject = TurretUP01 TurretUP02
ShowSubObject = Turret ToxTanks00 HouseColor01
HideSubObject = TurretUP01 TurretUP02 ToxTanks01 HouseColor02 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponA
WeaponLaunchBone = PRIMARY WeaponA
WeaponFireFXBone = SECONDARY Spigot
Expand Down Expand Up @@ -18508,8 +18509,8 @@ Object Demo_GLAVehicleToxinTruck
ConditionState = WEAPONSET_CRATEUPGRADE_ONE
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
End
Expand All @@ -18518,17 +18519,17 @@ Object Demo_GLAVehicleToxinTruck
ConditionState = USING_WEAPON_B WEAPONSET_CRATEUPGRADE_ONE
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
ParticleSysBone = none ToxinPuddleContinuous
END
ConditionState = USING_WEAPON_B WEAPONSET_PLAYER_UPGRADE WEAPONSET_CRATEUPGRADE_ONE
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
ParticleSysBone = none AnthraxPuddleContinuous
Expand All @@ -18538,8 +18539,8 @@ Object Demo_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
End
Expand All @@ -18551,8 +18552,8 @@ Object Demo_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
ParticleSysBone = none ToxinPuddleContinuous
Expand All @@ -18561,8 +18562,8 @@ Object Demo_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP01
TurretPitch = TurretEL01
ShowSubObject = TurretUP01
HideSubObject = Turret TurretUP02
ShowSubObject = TurretUP01 ToxTanks01 HouseColor02
HideSubObject = Turret TurretUP02 ToxTanks00 HouseColor01 ToxTanks03 HouseColor04
WeaponFireFXBone = PRIMARY WeaponB
WeaponLaunchBone = PRIMARY WeaponB
ParticleSysBone = none AnthraxPuddleContinuous
Expand All @@ -18572,8 +18573,8 @@ Object Demo_GLAVehicleToxinTruck
ConditionState = WEAPONSET_CRATEUPGRADE_TWO
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
End
Expand All @@ -18582,17 +18583,17 @@ Object Demo_GLAVehicleToxinTruck
ConditionState = USING_WEAPON_B WEAPONSET_CRATEUPGRADE_TWO
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
ParticleSysBone = none ToxinPuddleContinuous
END
ConditionState = USING_WEAPON_B WEAPONSET_PLAYER_UPGRADE WEAPONSET_CRATEUPGRADE_TWO
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
ParticleSysBone = none AnthraxPuddleContinuous
Expand All @@ -18602,8 +18603,8 @@ Object Demo_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
End
Expand All @@ -18615,8 +18616,8 @@ Object Demo_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
ParticleSysBone = none ToxinPuddleContinuous
Expand All @@ -18625,8 +18626,8 @@ Object Demo_GLAVehicleToxinTruck
Model = UVToxinTrk_D
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
ParticleSysBone = none AnthraxPuddleContinuous
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -1462,8 +1462,8 @@ Object GC_Chem_GLAVehicleToxinTruck
Model = UVToxinTrk
Turret = TurretUP02
TurretPitch = TurretEL02
ShowSubObject = TurretUP02
HideSubObject = TurretUP01 Turret
ShowSubObject = TurretUP02 ToxTanks03 HouseColor04
HideSubObject = TurretUP01 Turret ToxTanks00 HouseColor01 ToxTanks01 HouseColor02
WeaponFireFXBone = PRIMARY WeaponC
WeaponLaunchBone = PRIMARY WeaponC
WeaponFireFXBone = SECONDARY Spigot
Expand Down
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