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Change: Lotus XP Requirements And Rewards (#413) #725

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Jul 21, 2022
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6 changes: 4 additions & 2 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/BossGeneral.ini
Original file line number Diff line number Diff line change
Expand Up @@ -17756,8 +17756,10 @@ Object Boss_InfantryBlackLotus
MaxSimultaneousOfType = 1
CommandSet = ChinaInfantryBlackLotusCommandSet

ExperienceValue = 50 100 150 400 ;Experience point value at each level
ExperienceRequired = 0 150 450 900 ;Experience points needed to gain each level
; Patch104p @balance commy2 25/09/2021 Reduce XP required to level up and granted when killed.

ExperienceValue = 50 50 100 150 ;Experience point value at each level
ExperienceRequired = 0 100 200 400 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
CommandSet = ChinaInfantryBlackLotusCommandSet
Expand Down
6 changes: 4 additions & 2 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaInfantry.ini
Original file line number Diff line number Diff line change
Expand Up @@ -644,8 +644,10 @@ Object ChinaInfantryBlackLotus
MaxSimultaneousOfType = 1
CommandSet = ChinaInfantryBlackLotusCommandSet

ExperienceValue = 50 100 150 400 ;Experience point value at each level
ExperienceRequired = 0 150 450 900 ;Experience points needed to gain each level
; Patch104p @balance commy2 25/09/2021 Reduce XP required to level up and granted when killed.

ExperienceValue = 50 50 100 150 ;Experience point value at each level
ExperienceRequired = 0 100 200 400 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
CommandSet = ChinaInfantryBlackLotusCommandSet
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -733,8 +733,10 @@ Object Infa_ChinaInfantryBlackLotus
BuildTime = 20.0 ;in seconds
MaxSimultaneousOfType = 1

ExperienceValue = 50 100 150 400 ;Experience point value at each level
ExperienceRequired = 0 150 450 900 ;Experience points needed to gain each level
; Patch104p @balance commy2 25/09/2021 Reduce XP required to level up and granted when killed.

ExperienceValue = 50 50 100 150 ;Experience point value at each level
ExperienceRequired = 0 100 200 400 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
CommandSet = Infa_ChinaInfantryBlackLotusCommandSet
Expand Down
6 changes: 4 additions & 2 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2063,8 +2063,10 @@ Object Nuke_ChinaInfantryBlackLotus
MaxSimultaneousOfType = 1
CommandSet = Nuke_ChinaInfantryBlackLotusCommandSet

ExperienceValue = 50 100 150 400 ;Experience point value at each level
ExperienceRequired = 0 150 450 900 ;Experience points needed to gain each level
; Patch104p @balance commy2 25/09/2021 Reduce XP required to level up and granted when killed.

ExperienceValue = 50 50 100 150 ;Experience point value at each level
ExperienceRequired = 0 100 200 400 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
CommandSet = Nuke_ChinaInfantryBlackLotusCommandSet
Expand Down
6 changes: 4 additions & 2 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/TankGeneral.ini
Original file line number Diff line number Diff line change
Expand Up @@ -1794,8 +1794,10 @@ Object Tank_ChinaInfantryBlackLotus
MaxSimultaneousOfType = 1
CommandSet = Tank_ChinaInfantryBlackLotusCommandSet

ExperienceValue = 50 100 150 400 ;Experience point value at each level
ExperienceRequired = 0 150 450 900 ;Experience points needed to gain each level
; Patch104p @balance commy2 25/09/2021 Reduce XP required to level up and granted when killed.

ExperienceValue = 50 50 100 150 ;Experience point value at each level
ExperienceRequired = 0 100 200 400 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
CommandSet = Tank_ChinaInfantryBlackLotusCommandSet
Expand Down