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Update game_fixes.md #629

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41 changes: 40 additions & 1 deletion Patch104pZH/Design/Changes/game_fixes.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
| C | A | ID | Change |
|---|---|-------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------|
| | | [#2](https://github.com/xezon/GeneralsGamePatch/pull/2) | Fixed issue that showed wrong model of GLA Battle Bus in bunkered state |
| | | [#553](https://github.com/xezon/GeneralsGamePatch/pull/553) | Fixed issue that showed wrong model of GLA Battle Bus in bunkered state (Single Player) |
| | | [#3](https://github.com/xezon/GeneralsGamePatch/pull/3) | Fixed exploit that granted USA a significant amount of cash after building a Drop Zone |
| | | [#7](https://github.com/xezon/GeneralsGamePatch/pull/7) | Fixed issue that would permanently reduce the power level of a player |
| | | | Reduced lag of USA Patriot missile assist effect by around 60% |
Expand All @@ -26,7 +27,8 @@
| | | [#78](https://github.com/xezon/GeneralsGamePatch/pull/78) | Fixed wrong Anthrax effect colors on Toxin Tractor puddles |
| | | [#94](https://github.com/xezon/GeneralsGamePatch/pull/94) | Fixed issue that allowed to trigger demo traps by placing scaffolds nearby |
| | | [#85](https://github.com/xezon/GeneralsGamePatch/pull/85) | Fixed issue that caused Toxin demo trap to prematurely create toxin puddle before explosion |
| | | [#95](https://github.com/xezon/GeneralsGamePatch/pull/95) | Fixed GLA Stealth Saboteur death voice |
| | | [#95](https://github.com/xezon/GeneralsGamePatch/pull/95) | Fixed GLA Saboteur death voice |
| | | [#555](https://github.com/xezon/GeneralsGamePatch/pull/555) | Fixed Demo GLA Saboteur death voice |
| | | [#96](https://github.com/xezon/GeneralsGamePatch/pull/96) | Fixed issue that sent the China Supply Truck flying high in the sky when shot |
| C | | [#97](https://github.com/xezon/GeneralsGamePatch/pull/97) | Fixed issue that made it difficult to drive over the China Infantry Minigunner |
| | | [#83](https://github.com/xezon/GeneralsGamePatch/pull/83) | Fixed issue that had Toxin Shells lose projectile effect after acquiring Anthrax Beta |
Expand Down Expand Up @@ -171,3 +173,40 @@
| | | [#441](https://github.com/xezon/GeneralsGamePatch/pull/441) | Fixed issue where units would attack Fuel Air Bombs for a short moment |
| | | [#442](https://github.com/xezon/GeneralsGamePatch/pull/442) | Fixed issue where China ECM Tank could not disable a Heroic (Vet3) GLA Quad Cannon |
| C | | [#443](https://github.com/xezon/GeneralsGamePatch/pull/443) | Money Crates no longer vanish when a building scaffold is placed on top |
| | | [#484](https://github.com/xezon/GeneralsGamePatch/pull/484) | Empty Outposts can no longer attack things |
| | | [#451](https://github.com/xezon/GeneralsGamePatch/pull/451) | Added missing Subliminal Messaging upgrade icon to Boss Propaganda Tower |
| | | [#451](https://github.com/xezon/GeneralsGamePatch/pull/451) | Fixed fast build time of Boss Tunnel Network |
| | | [#451](https://github.com/xezon/GeneralsGamePatch/pull/451) | Fixed issue where Boss Bunker is immune to USA Microwave Tank |
| | | [#450](https://github.com/xezon/GeneralsGamePatch/pull/450) | Fixed issue where Boss Pathfinders would retaliate |
| | | [#450](https://github.com/xezon/GeneralsGamePatch/pull/450) | Fixed low health value of Boss Black Lotus |
| | | [#450](https://github.com/xezon/GeneralsGamePatch/pull/450) | Fixed low vision range of Boss Jarmen Kell |
| | | [#453](https://github.com/xezon/GeneralsGamePatch/pull/453) | Fixed several issues of Boss Sentry Drone |
| | | [#457](https://github.com/xezon/GeneralsGamePatch/pull/457) | Fixed several issues of Boss Helix |
| | | [#453](https://github.com/xezon/GeneralsGamePatch/pull/453) | Fixed several issues of Boss King Raptor |
| | | [#454](https://github.com/xezon/GeneralsGamePatch/pull/454) | Fixed several issues of Boss Avenger |
| | | [#512](https://github.com/xezon/GeneralsGamePatch/pull/512) | Fixed several issues with Stealth GLA Base Defenses in GLA02 Campaign |
| | | [#514](https://github.com/xezon/GeneralsGamePatch/pull/514) | Fixed several issues with Stealth GLA Buildings in GLA02 Campaign |
| | | [#519](https://github.com/xezon/GeneralsGamePatch/pull/519) | Fixed several issues with Stealth GLA Infantry in GLA02 Campaign |
| | | [#521](https://github.com/xezon/GeneralsGamePatch/pull/521) | Fixed several issues with Stealth GLA Vehicles in GLA02 Campaign |
| | | [#513](https://github.com/xezon/GeneralsGamePatch/pull/513) | Fixed several issues with Toxin GLA Base Defenses in USA05 Campaign |
| | | [#515](https://github.com/xezon/GeneralsGamePatch/pull/515) | Fixed several issues with Toxin GLA Buildings in USA05 Campaign |
| | | [#520](https://github.com/xezon/GeneralsGamePatch/pull/520) | Fixed several issues with Toxin GLA Infantry in USA05 Campaign |
| | | [#522](https://github.com/xezon/GeneralsGamePatch/pull/522) | Fixed several issues with Toxin GLA Vehicles in USA05 Campaign |
| | | [#542](https://github.com/xezon/GeneralsGamePatch/pull/542) | Fixed issue where GLA Black Markets and GLA Fake Black Markets showed different particle effects |
| | | [#541](https://github.com/xezon/GeneralsGamePatch/pull/541) | Fixed wrong GLA Fake Supply Stash animation after Fortified Structures upgrade on snowy night maps |
| | | [#559](https://github.com/xezon/GeneralsGamePatch/pull/559) | Fixed invisible Civilian buildings on snowy maps |
| | | [#563](https://github.com/xezon/GeneralsGamePatch/pull/563) | Fixed issue where Demo GLA Advanced Demo Trap showed wrong model when being sold |
| | | [#567](https://github.com/xezon/GeneralsGamePatch/pull/567) | Fixed issue where Demo GLA Combat Cycle was manned by a Worker while being dropped from air |
| C | | [#547](https://github.com/xezon/GeneralsGamePatch/pull/547) | Added GLA Saboteur ability to enter USA Supply Drop Zone and GLA Black Market |
| C | | [#544](https://github.com/xezon/GeneralsGamePatch/pull/544) | Added Stealth GLA Saboteur ability to enter China Internet Center and GLA Fake Buildings |
| | | [#538](https://github.com/xezon/GeneralsGamePatch/pull/538) | Fixed issue where GLA Arms Dealer with Power would close doors too slowly for the production |
| | | [#568](https://github.com/xezon/GeneralsGamePatch/pull/568) | Added ruin model for destroyed Reinforcement Pad Tech Building |
| | | [#568](https://github.com/xezon/GeneralsGamePatch/pull/568) | Added ruin model for destroyed Repair Bay Tech Building |
| | | [#571](https://github.com/xezon/GeneralsGamePatch/pull/571) | Added Radar Station Tech Building (optional content) |
| | | [#572](https://github.com/xezon/GeneralsGamePatch/pull/572) | Added Generals Mammoth Tank (optional content) |
| C | | [#403](https://github.com/xezon/GeneralsGamePatch/pull/403) | Fixed issue where Airforce USA Avenger has 30% more armor against Jet Missiles |
| C | | [#410](https://github.com/xezon/GeneralsGamePatch/pull/410) | Fixed issue where China Nuke Missile was unable to destroy entire GLA structure |
| | | [#575](https://github.com/xezon/GeneralsGamePatch/pull/575) | Added Tank China Nuke Cannon and Tank China Inferno Cannon (optional content) |
| | | [#606](https://github.com/xezon/GeneralsGamePatch/pull/606) | Added mountain climb animation for GLA Saboteur |
| C | | [#236](https://github.com/xezon/GeneralsGamePatch/pull/236) | Added missing Subliminal Messaging bonus to Tank China Emperor |