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Update Task-list #400

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Sep 21, 2021
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10 changes: 5 additions & 5 deletions Patch104pZH/Design/Tasks/commy2_tasks.txt
Original file line number Diff line number Diff line change
Expand Up @@ -111,7 +111,7 @@ https://github.com/commy2/zerohour/issues/111 [DONE][NPROJECT] Stealth Ge
https://github.com/commy2/zerohour/issues/110 [DONE][NPROJECT] Anthrax Beta And Gamma Upgrade Icons Missing From Many Objects
https://github.com/commy2/zerohour/issues/109 [DONE][NPROJECT] Some Helixes Missing Napalm Bomb Upgrade Icon
https://github.com/commy2/zerohour/issues/108 [DONE][NPROJECT] Chinook and Supply Center Upgrade Icons
https://github.com/commy2/zerohour/issues/107 [IMPROVEMENT][NPROJECT] Pilots Have Misleading Upgrade Icons
https://github.com/commy2/zerohour/issues/107 [DONE][NPROJECT] Pilots Have Misleading Upgrade Icons
https://github.com/commy2/zerohour/issues/106 [DONE][NPROJECT] Cargo Planes With Countermeasures Are Missing Hit Effects
https://github.com/commy2/zerohour/issues/105 [DONE][NPROJECT] Some American And Chinese Units Use GLA Death Scream When Gamma Poisoned
https://github.com/commy2/zerohour/issues/104 [DONE][NPROJECT] China Command Center Missing Radar Upgrade Icon
Expand Down Expand Up @@ -172,7 +172,7 @@ https://github.com/commy2/zerohour/issues/49 [DONE][NPROJECT] Demo Gener
https://github.com/commy2/zerohour/issues/48 [MAYBE][NPROJECT] Demo General Scud Launcher With Demolitions Upgrade Deals Full Damage When Destroyed
https://github.com/commy2/zerohour/issues/47 [DONE] Demo General Battle Bus Is Deleted Without Dealing Damage When Suicided
https://github.com/commy2/zerohour/issues/46 [DONE][NPROJECT] Technical Has To Recenter Turret To Suicide
https://github.com/commy2/zerohour/issues/45 [DONE] Combat Bike Has Disabled Suicide Ability Button
https://github.com/commy2/zerohour/issues/45 [DONE] Combat Bike Has Disabled Suicide Ability Button
https://github.com/commy2/zerohour/issues/44 [MAYBE][NPROJECT] Terrorist And Bomb Truck Missing Suicide Ability
https://github.com/commy2/zerohour/issues/43 [DONE][NPROJECT] Suicide Ability Button Is Placed Inconsistently
https://github.com/commy2/zerohour/issues/42 [DONE] Worker Has Disabled Suicide Button Before Demolitions Upgrade
Expand All @@ -191,7 +191,7 @@ https://github.com/commy2/zerohour/issues/28 [MAYBE][NPROJECT] Demo Gener
https://github.com/commy2/zerohour/issues/27 [DONE][NPROJECT] Scud Storm Does Not Damage Itself
https://github.com/commy2/zerohour/issues/26 [DONE][NPROJECT] Saboteur Uses Wrong Art For Sabotage Building-Ability
https://github.com/commy2/zerohour/issues/25 [DONE][NPROJECT] Boss Tomahawk Launcher Never Drops Scrap
https://github.com/commy2/zerohour/issues/24 [IMPROVEMENT][NPROJECT] GLA Buildings Don't Create Scrap
https://github.com/commy2/zerohour/issues/24 [REJECTED][NPROJECT] GLA Buildings Don't Create Scrap
https://github.com/commy2/zerohour/issues/23 [DONE][NPROJECT] Demo General Jarmen Kell Repeats Voice Line When Planting Timed Demo Charge
https://github.com/commy2/zerohour/issues/22 [IMPROVEMENT] Build Scorpion Tank-Button Misspelling
https://github.com/commy2/zerohour/issues/21 [IMPROVEMENT][NPROJECT] Demo And Tox Rebel Ambush Tooltips Are Wrong
Expand Down Expand Up @@ -284,7 +284,7 @@ https://github.com/commy2/zerohour/issues/167 GLA02 Stea
[] The GLA02 Stealth General's Stinger Site is build in 50 seconds.
[] The GLA02 Stealth General's Tunnel Network is immune to Microwave Tanks.
[] The GLA02 Stealth General's Demo Trap plays an effect when damaged.
https://github.com/commy2/zerohour/issues/166 GLA02 Stealth General Building Inconsistencies
https://github.com/commy2/zerohour/issues/166 GLA02 Stealth General Building Inconsistencies
[] GLA02 Stealth General buildings generally behaves inconsistently when stealthed.
[] Some GLA02 Stealth General's Buildings are incompatible with Fortified Structures.
[] The GLA02 Stealth General's Buildings are immune to Microwave tanks.
Expand All @@ -295,7 +295,7 @@ https://github.com/commy2/zerohour/issues/166 GLA02 Stea
[] The GLA02 Stealth General's Black Market has an un-usable button to upgrade Camo-Netting, despite already being camouflaged.
[] The GLA02 Stealth General's Supply Stash is classified as power plant instead of as supply dock.
[] The GLA02 Stealth General's Palace does use its day model during the night.
https://github.com/commy2/zerohour/issues/165 USA05 Tox General Building Inconsistencies
https://github.com/commy2/zerohour/issues/165 USA05 Tox General Building Inconsistencies
[] The USA05 Toxin General's Buildings are incompatible with Fortified Structures.
[] The USA05 Toxin General's Buildings are immune to Microwave tanks.
[] The USA05 Toxin General's Barracks, Supply Stash, Black Market has half the health of the regular versions.
Expand Down